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TL;DR got stuck on Spout/Sink, couldn't figure out a solution, decided to work on something else. With this Virtual Greenscreen is no longer considered Experimental, and is now considered "Stable"-ish.

Changelog: (since 1.0.0b515)

  • The update dialog, about dialog and other Qt-based Front-End elements have been removed completely. It will eventually be replaced, once I have an idea with what to replace it.

  • The "Open Manual" buttons that used to rely on Qt have been replaced with OBS Studio's URL Buttons, which will ask you if you want to open the URL in your default browser. This limits us to a minimum of libOBS 30.2

  • Optimized the NVIDIA Greenscreen implementation slightly, which may improve performance on weaker systems. It shouldn't have much effect on high performance systems.

  • It is now possible to adjust the latency for NVIDIA Greenscreen in the Virtual Greenscreen filter. It's default is set to 1 frame, which appears to be the known good for 40 Series GPUs.

  • You can now control the Confidence Threshold for Virtual Greenscreen, which is used to make things opaque and transparent. The default for these is 50% for "Fully Transparent", and 83.34% for "Fully Opaque".

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