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Basic scene setup is done and things are in motion (literally and figuratively). There isn't any interactivity yet so not worth a release, but here's a video showing what we've got at the moment:

Check it out on mega.nz

Showing off the new camera features - there's panning and zooming, as well as automatic camera motion that follows the thrusting action.

The physics rig is still WIP, but the animation is looking pretty smooth, isn't it? Under-the-hood Improvements made during roxy game development are paying off here for sure 😎

There's also some fancy lighting effects - not sure where I'll be going with those. There isn't any 3D information in the scene so they don't look very realistic, but they do add some interest to the scene, right?

Anyway, next I'll be finishing all the graphics for the scene (clothing and facial expressions), and adding basic interactivity (thrusting controls). That should make for a nice preview build release next month!

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