Wet Fur - animation test (Patreon)
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GaleFacial.webm
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I learned recently that it's possible to control where hair clumps up based on contact with another object, and I wanted to test it out so I whipped up something very quick today to see how it works. Note, this is in NO WAY a polished animation. The way the fluid behaves doesn't make any sense, I know. I have ideas on how I could have fixed it- having the collision mesh delete some of the fluid would make it look a bit like the fur is soaking it up, and it just plain needs more friction. Just kinda slides off his face. I could have fought with it for hours to get it to behave- and it would have taken hours- but that's not really the part I wanted to test. I was more interested in seeing how the hair wetting worked and looked.
It's also not perfect, but as a quick test I'm pretty happy with how it looks! With some more time tweaking the materials I think I could get some fairly convincing wet fur happening.
So that's fun. I can think of lots of stuff to do with this knowledge, as I'm sure you can imagine, hah.
As it's not really polished at all it doesn't seem like the sort of thing I should upload to FA, but I thought y'all might like to see what I'm up to. Seeing him this close up, it became apparent that Gale's model needs a going over to tidy up a lot of issues, but that's a fight for another day...
Anyway, I'm off to bed so responses to any comments will be a while, but I'd still love to hear whatcha think!