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This weekend was a mixed bag, A tiny little big level design on Saturday and on Sunday i started to gather some morphs for the main base mesh of the game.

On Saturday i did a little bit tiny mini level design on the new map, then i got interrupted by family.

On Sunday, I started to gather some morphs for the new base mesh of the girls, my plan is to gather around 100 morphs (mostly in the face) so that some adjustments can be made to the main player mesh.

Next weekend I hope I have all the morphs together, and then I need to implement them into the game.

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