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So.. This title and video needs explanation.

While the friend of mine is still creating the new world for the new game, i thought to myself... hey,.. Barely anyone is touching the story mod framework with a ten-foot pole, i need to change this. 

I would love to see some stories made by you guys ~_~


This is why i started to create a runtime implementation of the story framework. With this framework, you will be able to create a little story on the world map (and other places). And you can also place position markers and triggers. The stuff will be saved into a text file and then i plan that the files can be read in like a mod loader or something.


Currently, I implemented the general GUI for the placement stuff and the next weekend I will be coming up with a way to generate VN events. 

And yes.. In the final version, you can also place machines and use them or.. let them use... you know... =)

(Maybe even more.. I am not sure…)

Files

Mw RuntimeStoryCreatorTest

Test of my runtime editor for Milky Ways

Comments

amBest

This would be awesome. Because, my dude. Your game is awesome. While I haven't looked at any code, have no Unity knowledge, so I didn't even ATTEMPT to see if I could open anything, I can see that a lot of the animations and triggers are procedural and generic enough where I hope that making some mods and changes aren't extraordinarily tedious. Though I haven't figured out if or how you could place location markers with the existing mod tools. I've only started looking at this. Regardless, great work! ------ On a different note, I'd like to report a couple of bugs I found: #1 If a girl is restrained in the video-game bondage device (snake like thing, grabs neck, is in the gif for $8 tier). Then the girl isn't properly marked as having a bondage device, I think. Because I've seen another girl go up to her, and just add a yoke. But to do so, she doesn't first remove the elbow cuffs, but rather just moves her hand and now we have floating elbow straps. #2 Already mentioned this on the forums, but I was wrong and you were right. When the girls get up from a device, they reset their clothes. And this ovverides my order for them to free the nip. And they cover back up again. Also, it would be awesome if we had a tablet command / option. Where I could say "never ever re-adjust clothes. If you had to take everything off for a device, that's life" or "never re-adjust if bound". #3 The cryo-milker doesn't seem to properly detatch the 2x milker cables when girls enter as an AI live event, and then exit as a live event. I think it works if you interact with the device, but does not if the girls do it on their own, I think. -------- QUESTION: I find the menus when talking to the girls towards the end to be extraoridnarily stuffed and I can never find what I'm looking for. But you already have an awesome solution to this, just not implemented everywhere. After the forest spirit quest, we get like 4-5 masks. I think this also happens to the cosplay, but I just don't remember. And then you have an option where you say "Mind if I use a blindfold / mask / whatever?" and then opens a better sub-menu (better contrast, easier to read, smaller, more scrollable). And here I can choose one of like 4 masks or no mask. I would like to try my hand at a mod, but most likely in the weekend. Where I change all the "attach" options to be body part specific. So, I go into "attach device", and all I see is "head, upper torso, lower torso, privates", then that opens a sub menu. But I don't know, is this feature, the sub menu, hard coded, or is it something I could create myself as stated above? ----- Ty for all your hard work! xD

Kerni

Oh my.. somuch text xD Anyway, i got a little it time to check some stuff and here are my results. to #1 tried with Yukari/maya and Malia and i also looked into the parameters and code. It seem to work on my side . The moment the girls were restrained with the sci fi handcuffs no other restraints could be added. But of course i am not foolproof. Would be nice to habve more details like what girl was restrained and what other girl was able to add the yoke to the first girl. to #2 I.. maybe have an idea.. but i need to check if i can implement it without breaking other stuff >_< to #3 Argss... and i have tested this so many times. especially the tube stuff.. damit.. need to look into it again next weekend, and to your question : This is where my shortsightedness comes into play actually , the options are hardcoded into the game as inspector parameters. So you can not change it actually. With the modding framework you could do this , you could create a paralel menu with the idea you presented. But this is also not foolproof since many devices are tied to game progress and may break the game when you can just equipp everything right at the get go.