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Download Win 64 : https://mega.nz/#!1V1UxZzJ!52nEHzkMxnTmgPbrOtKOX4UatgXXMocPydsm536-X8k

Download  MAC   

https://mega.nz/#!8VUVla7A!rX291LEtSch8kPKAeHRF3JTYMVrRJbjkXtx692ETI8A

Download Linux :   

https://mega.nz/#!IY9iRJKL!1m2jh_KGsmbE7TtmyXAmfyZk4sR7IRcd7aP1IW_r9b4

Since the poll i created last weekend spoke clear words and my beta testers are (mostly) okay with the idea of haveing a public beta 0.6. I have made one.

It is mostly the same stuff as 0.6 beta but i added one more tiny little device which can be found in the crew quarters. Nothing much but i hope it helps a bit since the 0.6 release brings not that much amount of content. It is mostly technical things and new functions i can use.

here is the changelog from 0.54 to 0.61
- Fixed : In Orbit camera , the texthistory is now deactivated

- Fixed : Several minor things i forgot about >_<

- Added : The restrain table , new device

-  Added   : Metal yoke

- Added : Generic events for the towerdefense game

- Added : Generic events for chastity trail game

- Added : Android devliery device

- Added : about 2500 VN frames

- Added : StoryMod tools to create new events and spellchecking

Mayor thing is mostly the story-mod-framework for you guys , it targets the spellcheckers and it can be used to change the story or add to the story to a certain degree. It is fairly limited since i work in the unity editor and you guys are nmot able to set positions and triggers the way i do. Maybe i will continue to work on this but... we will see.

Furthermore , i had some problems regarding the release since i enocuntered a very very.. very.. bad unity bug. Every scene is limited to 4GB texture use. I ran into the problem and reduced some textures to avoid it but if i ever create another game i really.. really have to think how i can avoid this entirely. 

And.. in other news. My goal this weekend is to continue my work on the other new machine and create the animations for Vivian now. (and i have to compile Linux and Mac builds for AATOFl public beta 0.61)


TLDR version

Released AATOFL 0.61 beta (win 64) , fixed some bugs , want to create Vivians animations for a new device and compile + upload LInux mac builds later this weekend.



Files

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Comments

Mystic

that was fun, only issue I had was with the tower defense game, I kept flying off map when it came to the combat scenario's.... and... I have absolutely no idea what I'm meant to do in it, without cheating, I die every time... also, I heard you were able to get the dungeon clothes as an extra? (not the plug suit) Is that only available if you lose, or am I missing something? or is there a string I can use in the save files to access them?

Kerni

in the towerdefense - combat section you can use WASD to move the camera aorund and you have to click on one of the towers in GUI and then click onto a free spot on the ground to build it. (or you just cheat xD) The clothings used ion the towerdefense game are currently not accessible. I think i will make them later.

Anonymous

my arm grew three sizes that day.

Derp

Thanks Kerni, you are the best. You can also trigger pledges, I dont even remember the last time you took money on Patreon.

Kerni

I never did :) Mostly because the money isn't worth the paperwork here in germany.. i hate paperwork.

Anonymous

Thank you for the new public release!

Anonymous

Hi, I would like to download the game. But your version, downloading from MEGA is not suitable for everyone, it would be more practical to archive the game and distribute a link to the torrent on the Pantheon - the file of the game archive.

Anonymous

magnet:?xt=urn:btih:6a073667040344e72678e6f663f8dbe5cff12fef&amp;dn=AATOFL+alpha+V0.61&amp;tr=udp://tracker.openbittorrent.com:80&amp;tr=udp://open.demonii.com:1337&amp;tr=udp://tracker.coppersurfer.tk:6969&amp;tr=udp://tracker.opentrackr.org:1337/announce Link to the torrent (which I accidentally found and I hope that I will not hurt the respected KERNY, since the MEGA service is accessible and convenient not for everyone)

Anonymous

hi Kerni, me again. last night i tried the chastity trail event. Most of the time while in the trail, the girls don't any dress, no devices, even no hair. besides the dungeon tunnels are not visible, replaced by an external sky view. same for the enemies, you don't see them most of the time. If you walk through the sky, the tunnel appear. Sometimes you see all, tunnels, devices, hair, enemies, etc. i tried three times, 2 with vivian, 1 with Aemi. No differences, I am not sure what i write here is enough. Let me know if you need more details. Thanks.

Kerni

If this is a re-occuring error than the best thing to do is to give me the savegame and some instructions on how to trigger the error. Would be good to use discord for this since you can just drag and drop your savegame into the bug tracking channel :)

Anonymous

SAME <a href="https://mega.nz/" rel="nofollow noopener" target="_blank">https://mega.nz/</a>#!zrJ1RYQS Video lag test <a href="https://youtu.be/G8P7H65z6Jg" rel="nofollow noopener" target="_blank">https://youtu.be/G8P7H65z6Jg</a>