Debug weekend log (Patreon)
Published:
2017-12-11 19:24:32
Imported:
2021-02
Content
As you can clearly see , this weekend was more a code debug weekend (and i am still not done >_<). I finished Vivians missing event frames on saturday and then i started to work on the Android delivery robot on sunday.
And.. well.. as i assumed i quickly discovered some evil bugs along my AI life function (the function which makes Vivian/aemi walk around doing random things).
The problem is that i need to make sure that Vivian/Aemi does not get trapped inside of the delivery device if you start another event associated with the girl inside of the device.
I will continue to work on this problem in the next weekend.
When i am done with this i will start to create the new spellchecking function and then i will create the new beta.
But i think the new beta will stay a beta since it simply does not have enough content to be released as a public version.
I only have the restrain tables , generic events for the towerdefense and chastity trail game , the delivery robot and the new spellchecking feature (which is not a game feature at all)
And.. well.. as i assumed i quickly discovered some evil bugs along my AI life function (the function which makes Vivian/aemi walk around doing random things).
The problem is that i need to make sure that Vivian/Aemi does not get trapped inside of the delivery device if you start another event associated with the girl inside of the device.
I will continue to work on this problem in the next weekend.
When i am done with this i will start to create the new spellchecking function and then i will create the new beta.
But i think the new beta will stay a beta since it simply does not have enough content to be released as a public version.
I only have the restrain tables , generic events for the towerdefense and chastity trail game , the delivery robot and the new spellchecking feature (which is not a game feature at all)