Weekend plans (Patreon)
Content
The real challange is to create the *android delivery robot* thing to work since i can imagine that i will run into some serious navmesh (AI pathfinding) related problems. I hope i can get this thing to work.. anyhow.
In other news , during the week i kind of tried my old game *MOND 2* in VR mode with my occulus rift and... well.. i guess i am not able to port my framework to VR without massive changes. I am maybe able to get VR to work with my unity version (5.4 is kind of bugged) but my framework and how i designed the interface is not compatible >_<
I would need massive changes with my framework to get this to work right since in VR you can not really use the legacy 2D components from unity. And my game relies heavely on those.
I need to rethink this whole VR thing... I guess it is better to let it be for now and maybe (if there is a high demand) i will think about porting my framework to VR. I *assume* there aren't much VR users anyway.