Weekend upgrade problems and.. i hope some fixes >_< (Patreon)
Published:
2017-07-14 17:00:09
Imported:
2021-03
Content
As i mentioned last post , this weekend i want to try to upgrade my unity version. I already did that (took me about 20 hours until it compiled) and.. well .. you can see it in the GIF file above.
i have many problems. The occlusion calculation for the hydroponic and the laboratory section is buggy and i was not able to solve it. i guess it has something to do with a current bug (just like this one -> https://forum.unity3d.com/threads/occlusion-culling-woes.419273/)
What i will do now is roll back to unity version 5.4.0.p4 and install the compilers for MAC and Linux for this version. Then i will use the safety copy i had on another HD (i made a copy of my whole folder just before upgrading) and TRY to complie to Linux and MAC.
Please keep in mind that the game was never planned to be released on this platform and it can be that i am just not able to since i use windows only functions.(don't if i use some know to be honest xD)
I will just try it and when a minor error happen i will try to make a walkaround but when i reach major errors with the framework i think i rather walk forward with the windows version insteadt of endlessly trying to re-write entire scripts.
i have many problems. The occlusion calculation for the hydroponic and the laboratory section is buggy and i was not able to solve it. i guess it has something to do with a current bug (just like this one -> https://forum.unity3d.com/threads/occlusion-culling-woes.419273/)
What i will do now is roll back to unity version 5.4.0.p4 and install the compilers for MAC and Linux for this version. Then i will use the safety copy i had on another HD (i made a copy of my whole folder just before upgrading) and TRY to complie to Linux and MAC.
Please keep in mind that the game was never planned to be released on this platform and it can be that i am just not able to since i use windows only functions.(don't if i use some know to be honest xD)
I will just try it and when a minor error happen i will try to make a walkaround but when i reach major errors with the framework i think i rather walk forward with the windows version insteadt of endlessly trying to re-write entire scripts.