Beam damage - a clarification (Patreon)
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Now, as per Dana's chapter 55 weapon discussion, Maliri Beams are more powerful than their old Terran ones. However, the main difference to the Maliri upgrade was the weapon's smaller size - they could now be mounted in Laser Cannon turrets.
So the damage scaling goes like this:
Base damage + (Damage multipliers x base damage) = total damage
Terran Beam base damage = 1
Maliri Beam base damage = 1.5
Kintark heatsinks = 50% damage increase (chapter 38)
Crystal Alyssium barrel = 50% damage increase (chapter 55)
Therefore Maliri Beam boosted damage = 3
(As per Dana: "Same range, and triple the strength of a standard Terran Beam!")
Now from chapter 77: A Photon Laser hits twice as hard as a base Maliri Beam. That means:
Photon Laser base damage = 3
Boosted with Kintark heatsinks and upgraded with Crystal Alyssium barrels, that increases to 6.
So the after-upgrade values are:
Invictus' Maliri Beam Lasers = 3
Mech+ Raptor's Photon Lasers = 6
The Raptor has two weapon hardpoints equipped with Photon Lasers, so it can do 6x2 = 12 damage
The mech has four weapon hardpoints equipped with Photon Lasers, so it can do 6x4 = 24 damage
The Invictus has 24 weapon hardpoints equipped with Maliri Beam Lasers, so it can do:
16x3 = 48 beam damage off the topdeck
8x3 = 24 beam damage off the underbelly
Combined damage = 72 damage (by rolling while weapons are cooling down)
So compared to the original Invictus with its 6 forward facing beams doing a rather sad 6 beam damage: The raptor hits twice as hard, the mech hits four times as hard, and the Invictus hits twelve times as hard.
Obviously that doesn't include the batteries of Pulse Cannons, Gauss Cannons, Heavy Cannons, Nova Lances, and Singularity Drivers! (but I'll be here all day if I start getting into all that!)
Those are the damage values I use for calculating how fast shields go down and subsequent hull damage, so I hope you found that interesting. :-)
Tefler
*** Updated 26th August ***
Photon Laser damage = 3
Enhanced Kintark heatsinks = +100% damage
Crystal Alyssium barrel = +50% damage
Damage per Photon Laser after latest refit = 7.5 (chapter 88)