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Hey all, 

This part of the comic is getting very in-depth into my own humble notion of what 'identity' could be regarded as, so I hope the rules I've laid down make some sense, although I can imagine it is still maybe a little confusing. As long as it is logical and you all understand the subject matter that's all I care about.

I've enrolled in a Python training course, which I'm getting some enjoyment from. I've done so as I want to be able to understand and code more in-depth game mechanics in the future and I genuinely feel as though this programming language was a good starting point.
C++ is the future. Ughhh.

I'll be tidying up my page and advertising over the weekend, including consolidating my content for easier access.

I feel a bit better about the existential things now and hope this is reflected in production this upcoming week. I want to aim to get 'A Christmas Grooming' finished before the 25th. 

But whatever is done shall be released Friday the 15th.

Speak to you all soon!

P.S. If people are finding this confusing then please let me know!

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ArcaneOverride

The story is so exciting! Also the way Katy's speech patterns shifted is something that happens to me all the time and I usually only notice when someone points it out. Like my normal way of speaking is pretty similar to Katy's but sometimes my speech patterns will regress back to the highly formal speech patterns I worked so hard to break. I was a nightmare as a little girl, constantly correcting adults on their grammar and interrupting them to do it. I was the weird girl that no one wanted to be friends with so to occupy my time I read a bunch of books. When a kid learns most of social skills from reading books with excessively loquacious protagonists, it can have an unfortunate affect of speech patterns. While my speech is much more natural sounding now, I've never quite had the motivation to break the habit of writing like this though. While I do however sometimes make an effort to adjust my word choice in writing to match my usual speech patterns, I seldom spend the effort.

massmanic

I was much the same, I often consider whether I was 'on the spectrum' due to it (not that I'm saying you are of course!). My friends often remark on how 'evolved' my vocabulary is, and it was most definitely absorbed from my voracious reading, much like yourself, but surprisingly also through another source: video games. I wear it as a badge of honor; there's nothing wrong with speaking/writing formally and we can't control certain people's reactions and presumptions - it's part and parcel of who you are... even if we speak with our phonetic/ vocabularic pinkies raised. ;) Saying that, I have softened my more formal deliveries over time too. Glad you're still liking the series Arcane!

ArcaneOverride

I'm actually a software engineer myself, both of my parents were as well. Python is a pretty good choice for a first programming language. It's fairly powerful and is high level enough that you don't need to worry about things like pointers and memory. C++ is my primary programming language and it is very widely used especially in the AAA game industry where I've spent most of my career so far. Though I have been hearing a lot of people saying that Rust is going to eventually replace C++ and after learning it, I feel that is a plausible possibility, though I'm not as certain as some about that. There is a lot of intertia behind C++ and things like that tend to stick around even if there is a superior option.

massmanic

Oh, you're in the AAA game industry? Nice! Have you worked on anything I may have heard of? Hm, I agree, C++ has been around for so long as an industry standard now that it'd mean training a newer generation on Rust or getting more experienced C++ staff trained on it ASAP. Then again, I'm not knowledgeable enough to make an opinion or draw comparisons on each language and how transferrable knowledge is between the two but I can imagine issues like inadvertent and planned technical debt occurring as a consequence of an industry shifting to a new language during the new staffing/ learning curve.