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This video took much more time to produce than I expected, and also turned out much longer than I expected; it's 24 minutes and 45 seconds long! I think this is my second-longest video, right behind the 35-minute-long "Making Senpai Reject A Love Confession".

Why is it so long? Well, I guess it's because there's just a lot I wanted to say. This video covers a very wide range of topics; I share an anecdote from early in the game's development, I talk about how my approach towards the game's development gradually changed over time, I talk about how my priorities shifted over the years, I talk about the influence that YouTube had on the game, I talk about my mistakes and my regrets, I talk about the Yandere Sim community, I talk about how I feel after working on one project for seven years, I talk about the reasons why I haven't launched the crowdfunding campaign and the obstacles that probably jeopardize the campaign's success, I talk about the misinformation swirling around the game, and I talk about for my plans for the immediate future.

I apologize if you're disappointed that I'm coming to you today with a video where I talk about my ~feeeeelings~ instead of coming to you with a video announcing new features and progress...but sometimes you just need to stand up for yourself, speak up in your own defense, and address some issues that are difficult to talk about.

Within the next few days, I'll release a build with a few minor bug fixes, and then, I'll probably launch full-steam into my next goal: Demonstrating my ability to put 10 rivals into the game in a timely fashion. This is only one step of many steps I'll need to take in order to give the crowdfunding campaign a shot at succeeding, but that's the way things have to be done; one step at a time.

If you've been following the game's development for a while, you may remember the time in 2020 when I stopped releasing builds for a few weeks in order to prepare the biggest update the game had ever seen - the addition of Osana. We may be headed towards another large gap between updates, while I prepare the big surprise that I mention near the end of this video. (A significant amount of progress has already been made, I'm very proud of how it's shaping up, and I hope you're going to love it!)

Thank you for your patience with me, and thank you for following the development of Yandere Simulator!

Files

How does YandereDev feel about Yandere Simulator being in development for seven years?

Thumbnail artwork and YandereDev / Midori character artwork by Mulberry: https://www.deviantart.com/mulberrydreamer Pose Mode footage from ReubenThePig080: https://www.youtube.com/watch?v=iQNQEE5_s2w For cool merch, visit https://crowdmade.com/collections/yandere To learn more about the game, visit https://yanderesimulator.com ​​For development updates, visit https://yanderedev.wordpress.com ​​If you're concerned about rumors, please check out this page: https://yanderesimulator.com/links/​

Comments

anonymous_d9ede5b4

Yanderedev-Yanderedev!!1 Here are some interesting advises for indie developers by someone who does a lot of talking about issues around videogames. You probably already know most of them, but maybe you will find out something new. Listening will cost 15 minutes of your time. https://www.youtube.com/watch?v=XYPSJI2FA8c

Shaun Farquhar

Thanks for the video, I decided to subscribe after watching - hope you can get enough funding to cover your living costs!