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The next episode topic has been decided, it's another Dark Souls 1 Dissected video and the subject is Gravelording!

This has been a long time coming. When I first started this series I assumed this was going to be like my third or fourth episode. I'd done a lot of research into it in the past and wrote a good bit about it, both on wikidot and on my old tumblr blog. This is among a small handful of episodes that I meant to do a lot sooner (Dark Souls 2 World Layout, Prototype Iron Keep...) but for whatever reason just kept kicking that can down the road.

But requests for this episode have been mounting and I'm excited to finally be doing it. It's among my favorite kinds of topics to cover, ones where I love the overall concept of what I'm talking about, but also where it's plagued by a bunch of weird design decisions that hold it back.

The best things to pick apart are the cool-but-flawed mechanics, exploring all of the weird nuances and understanding where it went wrong. And Gravelording is probably the ultimate mechanic to fit this bill, because I sincerely believe it's one of the coolest and most interesting mechanics in the entire series. And it also just absolutely confused the hell out of everyone. It's sort of the perfect subject for a Dark Souls Dissected.

I'm still in the scripting phase, currently at 13 pages and counting it's going to be a pretty meaty episode! I'll keep y'all updated on the episode's progress. I hope everyone had a happy new year and hope 2023 will be my most content-dense year!

Comments

Samuel H Diamond

And a happy backwards-facing silver knight to you too!