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Hey everyone, welcome to part 12 of the my 3D Pokemon RPG in unity course. In the previous video, we started the implementation of aiming and we've made a separate camera for aiming. But right now, we can't control the direction in which we're aiming, so we'll implement that in this video.

I hope you like the video :)

Next video - https://www.patreon.com/posts/74397458

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Lecture 12 - Aiming

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