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I don't normally do public posts here, but I already posted this as a gif to social media and Patreon seems like a nice place to drop a polished full-rez video and talk more at length about animation.

I don't animate very frequently these days, but I used to fill up post-it pads with flipbook animations as a kid. This last burst of gifs has been me finally taking the dive to learn how the animation features work in Clip Studio Paint EX, and I'm surprised how much I still enjoy making characters run around! I've kind of avoided animating this past decade because none of my art programs made it very easy, and as a time consuming medium to begin with, it was rarely worth the effort.

I'm extremely interested in creating figures and places that feel like they have a real weight and physicality to them, and comics are certainly the fastest way for me to tell a visual story. But there's something so magical about adding motion... the amount of information and character acting you can fit into a piece is so much denser in animation than a comic page.

I don't think I'll be doing a lot of animations like this (this took about 20 non-continuous hours, goddamn am I great at procrastinating on writing) but I'm very happy to have a program that lets me make them so easily again. Yes, I did feel a bit of regret about making my protagonist a hexapod while I was drawing frames for this, but I like how it turned out. The shoulder rotation as she turns her head I'm particularly fond of. It also kind of got lost in the fast scramble at the end, but she puts her phone in her pocket:

This one goes out to the people who keep asking me how she puts her pants on. Talita's arms are longer and more flexible than they look.

Files

TalitaBipAnimation.mp4

This is "TalitaBipAnimation.mp4" by Jay Rock on Vimeo, the home for high quality videos and the people who love them.

Comments

Anonymous

Seeing Talita talk in animations has been really neat! I know you try to make her speech bubbles actually originate from her trunk whenever it’s feasible for page layout, but it’s another level entirely to see her trunk and…trunk-lips? move. You’ve done centaur anatomy art-posts before, but I can’t remember: have you done a breakdown of how they create English speech sounds with their trunks? I remember you mentioning that bug-ferrets have some “speech impediments” in spoken languages due to their mouthparts, but neither Talita or the (one?) other centaur you’ve shown speaking seem to have those (not sure if the homeworld centaur was speaking a human-based language or a centaur language you were translating for us, though). On a related note: does Talita move her main mouth (eating mouth? breathing mouth?) when speaking for breath/resonance reasons, or more as a way of trying to blend in better with humans?

Anonymous

(Sorry, that’s a lot of questions! I tried to break it up but I can’t figure out how to create separate paragraphs on this interface with my phone. No pressure though! I just think your character designs are really cool and interesting and keep wondering about new things.)

Anonymous

I'm not Jay, but they talked a bit about some of those recently here https://jayrockin.tumblr.com/post/657626509314490368/i-cant-tell-if-maybe-im-looking-at-it-wrong-but and here https://jayrockin.tumblr.com/post/657847806271307776/i-was-just-curious-do-you-have-any-voiceclaims, especially in the latter! There's a lil cross section of a trunk here too: https://jayrockin.tumblr.com/post/653774770969657344/miscellaneous-centaur-alien-scribbles-social