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Camera version: 1.0.7
Released on: 3-oct-2023
Compatible with: Rise of the Tomb Raider, Steam and EGS
Documentation: https://opm.fransbouma.com/Cameras/rottr.htm

Version 1.0.7 works with the EGS Game of the Year edition as well.

I've attached 1.0.5 as well for the people who'll use a previous version of the game as mods are broken with the last version of the game...

Features:

  • Full, unlimited camera control (gameplay, cutscenes)
  • Controller or mouse/keyboard control over the camera
  • Camera shake controls in both manual movement (for hand-shot videos) and camera paths.
  • Field of view (FoV) control
  • Tilt
  • Game pause / framestep / Gamespeed control
  • Camera paths
  • HUD toggle
  • Setting for higher LODs and higher sun shadow resolution
  • Hotsampling (resize the game window to any resolution)
  • Pillarbox/letterbox removal in custom aspect ratios
  • Three slots to save camera state (location/orientation/fov) for quickly switch between them

Changelog:
v1.0.7:
- Fixed: In some situations, the in-game FoV is never reset after aiming with a weapon
- Added: Ability to configure which gamepad trigger is used for moving camera up/down
- Added: Ability to configure which gamepad stick is used for rotating/moving the camera (for left-handed users).
- Added: Keybinding for appending a new node after the active node on the current path
- Added: Keybinding for deleting the current path
- Added: Keybinding for deleting the active node on the current path
- Added: Keyboard/gamepad support for gamespeed control
- Added: 3 camera position save slots (Ctrl-F1/F2/F3 to store, F1/F2/F3 to recall) when the camera is active.
- Added: Camera shake controls in both manual movement (for hand-shot videos) and camera paths.
- Added: Camera movement/rotation/fov interpolation factors. These factors can be used to make the camera movement/rotation/fov be interpolated over multiple frames so you can get smooth camera movement, rotation and fov zoom in/out for videos without the need for camera paths.
- Added: Support for the IGCS Connector so you can create automated horizontal panoramas and lightfield screenshots, as well as Reshade support per camera path node and IGCS DOF
- Added: Mouse sensitivity slider for people using high dpi mouse devices
- Added: Shift / Shift+Ctrl are now usable on the sliders to have them move slower and even more slower
- Added: The mousewheel can now be used on the sliders to move the value.

v1.0.6: Fixed: Updated for new DLSS patch released on November 23rd 2021.
v1.0.5: Fixed: Updated for rollback patch released for the game on October 18th 2021, after the DLSS patch was reverted.
             Fixed: stuttering problem with mouse based camera rotation / movement in high-framerate situations.
v1.0.4: Port to new IGCS system, added camera paths, game speed.

Comments

T.BGH

Do I have to use a other beta build to use the camera?

Otis_Inf

1.06 works with the latest version of the game. No idea what you mean with beta builds

Anonymous

So nice to see ROTTR get paths again, thanks Frans.

Anonymous

Will u be making photo mods for other games in the future

Otis_Inf

yes, I'm currently working on Monster Hunter World: Iceborn. I hoped to have finished it by today but sadly I ran into some problems but hopefully it's done before the weekend.

Goldy_3D

Can you update SOTTR Camera tool too? and Specially Resident evil 2 remake (is very old) and Resident evil 3 camera tool?

Anonymous

Doesn't work, maybe you need to select the beta version in Steam?

Otis_Inf

What does 'doesn't work' mean? It crashes? No need for selecting beta of anything, just the latest version

UraniumRailroad

By "currently broken" do you mean you will update the mod in the future? It seems to be not completely broken, btw. The camera itself still works fine. Freezing the game is not possible anymore, though.

Juno Wolf Kissed

Sorry to spamming everywhere, but ROTTR also got updated just now. So hope new tools will be updated when you will have time

Anonymous

Any chance to get any of the previous versions of the tools?? Seems like the last game update broke all mods for Lara

Simplystimulating

Why is input to game blocking not working

Dave Duignan

can i ask, is there a way to unlock and lock the camera again like UUU to create a first person perspective ingame?

Otis_Inf

If you're using a PS4 controller, please use DS4Windows to make it aware to xinput (the windows controller system) so the tools will pick it up