Rise of the Tomb Raider photomode mod v1.0.7 (Patreon)
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Camera version: 1.0.7
Released on: 3-oct-2023
Compatible with: Rise of the Tomb Raider, Steam and EGS
Documentation: https://opm.fransbouma.com/Cameras/rottr.htm
Version 1.0.7 works with the EGS Game of the Year edition as well.
I've attached 1.0.5 as well for the people who'll use a previous version of the game as mods are broken with the last version of the game...
Features:
- Full, unlimited camera control (gameplay, cutscenes)
- Controller or mouse/keyboard control over the camera
- Camera shake controls in both manual movement (for hand-shot videos) and camera paths.
- Field of view (FoV) control
- Tilt
- Game pause / framestep / Gamespeed control
- Camera paths
- HUD toggle
- Setting for higher LODs and higher sun shadow resolution
- Hotsampling (resize the game window to any resolution)
- Pillarbox/letterbox removal in custom aspect ratios
- Three slots to save camera state (location/orientation/fov) for quickly switch between them
Changelog:
v1.0.7:
- Fixed: In some situations, the in-game FoV is never reset after aiming with a weapon
- Added: Ability to configure which gamepad trigger is used for moving camera up/down
- Added: Ability to configure which gamepad stick is used for rotating/moving the camera (for left-handed users).
- Added: Keybinding for appending a new node after the active node on the current path
- Added: Keybinding for deleting the current path
- Added: Keybinding for deleting the active node on the current path
- Added: Keyboard/gamepad support for gamespeed control
- Added: 3 camera position save slots (Ctrl-F1/F2/F3 to store, F1/F2/F3 to recall) when the camera is active.
- Added: Camera shake controls in both manual movement (for hand-shot videos) and camera paths.
- Added: Camera movement/rotation/fov interpolation factors. These factors can be used to make the camera movement/rotation/fov be interpolated over multiple frames so you can get smooth camera movement, rotation and fov zoom in/out for videos without the need for camera paths.
- Added: Support for the IGCS Connector so you can create automated horizontal panoramas and lightfield screenshots, as well as Reshade support per camera path node and IGCS DOF
- Added: Mouse sensitivity slider for people using high dpi mouse devices
- Added: Shift / Shift+Ctrl are now usable on the sliders to have them move slower and even more slower
- Added: The mousewheel can now be used on the sliders to move the value.
v1.0.6: Fixed: Updated for new DLSS patch released on November 23rd 2021.
v1.0.5: Fixed: Updated for rollback patch released for the game on October 18th 2021, after the DLSS patch was reverted.
Fixed: stuttering problem with mouse based camera rotation / movement in high-framerate situations.
v1.0.4: Port to new IGCS system, added camera paths, game speed.