WickedWhims 4.3.5.143.6 [2019-05-27] (Patreon)
Content
It's gettin' hot in herre, so hot, that I think summer might be close by. But the high temperatures aren't going to stop me from pushing out new content. The new attractiveness system is something that I was talking about for probably half a year at this point, and it's finally here. Although not complete with all its planned features, the base implementation is ready.
Internally I've started restructuring how production planning occurs for each tiny new thing. A big problem is cramming a lot of progress in a small amount of time, which when working with multiple artists can be an issue when one of them is behind. Being able to cut content early and focus on essentials requires good planning, and I think I can improve on that a lot. This was definitely the biggest problem of this release. Always striving to improve.
In addition, this release is slightly different. I've pushed out an update to the previous version to include the fixes introduced here. If for some reason you find this version to not be good enough for you, going back now includes fixes that should be there much earlier (except performance improvements). Changes related to Patreon Community Guidelines are present in both releases.
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4.3.5.143.6
- Slightly decreased the limit of Sim being considered very attractive
- Fixed Attractiveness detection of family relations
- Fixed Attractiveness gender preference consistency
- Fixed function load order for Sims penis state
4.3.5.143.5
- Fixed 'Sexually Alluring' trait not working properly
- Fixed attractiveness storytelling for married Sims
4.3.5.143.4
- Fixed errors caused by caching of attractiveness data
4.3.5.143.3
- Fixed default skin tones compression artifacts again
- Fixed attractiveness moodlet icons being flipped
4.3.5.143.2
- Fixed errors related to pregnancy bellies
- Fixed errors related to gender preference
- Fixed 'Unique Appearance' trait missing icon
4.3.5.143.1
- Fixed an error caused by attractiveness storytelling
Attractiveness
- Added attractiveness
- Added attractiveness social outcomes
- Added attractiveness storytelling
- Added attractiveness gender preference overrides
You can read more about Attractiveness below.
Sex
- Rewritten sex relationship checks
Asking Sims for sex is a very old function of the mod at this point, which was originally based on the default WooHoo. With the many changes done to WickedWhims over time, it got hard to keep it updated and balanced.
The new rewritten function tries to balance things out better and introduce the newly added relationship features to it. Building a relationship that heavily depends on romance isn't necessary anymore, and random additional modifiers (moodlets, mood) aren't as game changing as before. The new design is built to expand, but at this point in time, it's more important to test the base and find out if it works well.
- Fixed the next sex animation button not refreshing after climax gets unlocked
- Fixed auditions getting stuck after sex when missed
- Fixed Sims phone getting unsilenced after sex no matter what
Nudity
- Made default skin tones not be considered as Custom Content
- Fixed default skin tones compression artifacts
All of the base game and expansion packs skin tones are now free from the wrench icon. If you had issues uploading your Sims to the gallery without them being tagged as CC, this should be now solved.
And all of the skin tones are now compression artifacts free. But, unfortunately, at the same time they are not HQ compatible anymore. Upscaling skin tones gets you nothing more than a bunch of graphical errors, so if you modded your game to work in the HQ mode, you need to provide your own skin tones.
- Fixed issues with the default male soft penis body frame model
- Fixed issues with Sims outfit changing after applying or cleaning cum
- Fixed Sims gaining nudity skills experience when not intentionally nude
- Reverted underwear mannequin changing body frame based on the clothing preference of the Sim
Relationships
- [!] Removed 'Romance Age Restrictions' feature (teen-adult relationships)
- [!] Removed 'Incest' feature (global setting and trait)
These changes have been made to comply with the Community Guidelines of Patreon.
I will update you on this matter once the investigation from the Patreon side is concluded.
Impressions
- Made impressions slightly less powerful in advancing relationships
Other
- Fixed ambiguous errors when an exception occurs
- Fixed insignificant issues with some animations traversal configuration
- Fixed name text sanitization missing for exporting settings
- Major performance improvements
Most of WickedWhims gameplay tick hooks are now integrated with the game in a much more efficient way, reducing the average processing time. Some functions got rewritten to operate on a passive mode and segmented to give the processing more time to regulate. Overall it's a pretty solid step forward, without stripping out any functionality, that should be noticeable, especially when speeding up time.
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Attractiveness is the pure attraction to Sim outside appearance. Every detail matters, from the clothing type and style, the colors, accessories, hair, eyes, including body shape, and even voice and the way they move.
Everybody is attractive and unattractive in their own way, seen through the eyes of others. But appearance can be altered to fit the needs of your chosen one.
Refined Taste
Everyone has some sort of style, if you like it or not, the way you look defines your attractive attributes. Any visual elements that Sims represent themselves with are taken into account when measuring how attractive they are. Any distinct element of a Sim is quantified, including Custom Content, and compared with preferences of others.
Everyone has their preferences. Maybe you like long hair, or the color green, or fancy dresses, or maybe you dislike glasses or hate facial hair. Whatever you like or dislike is important in finding the match of your dreams. All of your Sims’ preferences are compared with others, and if someone posses everything you desire, that makes a perfect match for a partner.
But opinions change, and so do preferences. At any point, any Sim, or group of Sims, can get their preferences adjusted. Anything can be liked, dislike, or simply ignored - to fit what seems to be correct with Sims personality.
In most cases, figuring out what fits isn’t necessary. Any Sim with a romantic partner will automatically adjust to be attracted to them. Sims with still alive parents will learn from their style and know its value. Others will try to fit with what is the most popular or just like whatever they are already into. And obviously, you can decide what is better and regenerate preferences based on one of these rules.
Unique World
Every world is different, populated with varied looking Sims, and many opportunities to find a match. If your game has mostly similar looking Sims, that will establish a very strong common style, making Sims that stand out that much more unique. But if your game is filled with very distinct looking Sims, standing out isn’t enough to get noticed.
Each and every attractive attribute has its value. If everybody has long beautiful hair, then there isn’t much value in having long beautiful hair. That creates a great opportunity for any Sim that is bald, making being bald so much more rare. Having rare style means that you stand out, and if someone likes your bald Sim then they will be so much more special for them.
Storytelling
When spending time at a public venue or at a house party, you get an occasion to look at other Sims. Maybe you will notice someone new at the other side of the bar, or walk right by them - a particularly attractive individual. It’s pretty rare, but when someone so extremely attractive shows up, you will remember them. Or take action on the spot.
Still, a missed opportunity to interact is nothing to cry about. Sims will remember every hottie they encountered and think or dream about them. It’s easy to idealize someone through daydreaming, so getting to meet them again makes it that much more special as if they got even more attractive in your eyes.
Don’t ignore the desires of your Sim. You don’t meet someone that fits your type so perfectly every day. Let the heart speak.
Magnetic Relationships
While looking around for someone to socialize with, it’s easy for your eyes to lock on the most attractive face. Sims are encouraged to interact with anyone they found the most alluring. It’s not a rule, and with how random Sims can behave, it’s not even so obvious… but they try.
And when they get to socializing, being attractive makes it so much easier. Your every word creates an aura of romance, and your jokes seem to be a little bit funnier. Building a relationship becomes a lot easier, although it’s the opposite if you’re seen as unattractive. Being seen as ugly in someone’s eyes isn’t the end of the world, you still have a chance if you try hard enough.
Clear Intentions [Future]
Establishing relationships doesn’t have to be as vague as talking about one thing or another, hoping that it will have an effect. Being upfront about your intentions speeds up the process of building a relationship and immediately tells you where things can go.
Perhaps you’re not interested in building a romantic relationship with someone attracted to you - friendzone that Sim, making your intentions very clear, and stop them from bothering you. Or you’re not looking for a stable relationship, but instead, for a one night stand with a hot Sim - make it clear by being upfront about it. Establishing your intentions speeds up the process, avoiding the needless amount of socializing to achieve your goal.
Perfect Partner [Future]
Not being someone’s type doesn’t mean you’re out of luck. Getting to know the Sim should allow you to learn why you’re not being seen as attractive. Gaining that valuable knowledge allows you to adjust your looks and become what is desirable to them. When you’re desperate to be with that one person, trying to impress them might be the only thing left sometimes. Adjusting your looks can make a huge difference.
Story Progression [Future]
Sims attractiveness could lead to the creation of romantic pairs or friends with benefits via Story Progression. Sims that find each other very attractive might consider meeting and developing a relationship. And without you even knowing, now they are together.
Attractiveness being the only indicator of who fits together isn’t enough for a reliable romance Story Progression, but it could contribute to it in the future.
Technical Details
- The ‘Sims Attractiveness Switch‘ setting allows the user to globally disable attractiveness in the entire world.
- The ‘Attractiveness Relationship Scoring Switch‘ setting allows the user to globally disable attractiveness from influencing relationships building.
- The ‘Attractiveness Storytelling Switch‘ setting allows the user to globally disable attractiveness storytelling notifications and moodlets.