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Hey there fans and friends, how’s it hanging out there on the verges of Summer? Well, it’s the end of another month and as it’s become clear, we’re not going to have our game in hand and made well enough to play come June’s earliest hours, so here we are with a teaser instead to fill y’all in. First up though, a little looksee for excitement’s sake.

Nat’s not only leading a new unit, she’s already squeezing tight and riding dirty with them, and who knows what else is in store for her play soldiers, *hrm*? Can she make a fighting force of these criminal goons, or will they be an albatross of an embarrassment dragging her body down…? We’ll find out soon, just not soon enough, so let’s hear what’s what about that then, shall we? Just remember Nat… Boys will be boys, especially the bad ones!



Alrighty then. News time. Fans on Discord have been kept in the loop week-on-week, but so everyone following knows what’s what, let’s have some progress reporting. Let’s start with the good news:


Good Stuff

- Since Spook took over leading the production some weeks back, the script became the driving force of creation and as of some 10 days ago it’s been fully completed, edited, post-prod and by pretty much all standards is complete bar any last-minute micro-edits to fit image description alterations. Now it’s all down to filling in the art cues.

- The full count of content right now stands at ~115 CGs and about 39,000 words, or to put it another way, 150% our usual content per version. Much like the last AoH Update, which was also Mission #3 content, it’s a full version and a half.

- While not much of anything for AoH-only fans, but for those that enjoy Noemi too, she’s already getting prepped and built for the next go too as Spook’s free from any more AoH work aside from release admin (mostly done too).


Less Good Stuff

- Depending on if you see the glass half full or half empty, the art side of things is up to about 40-45 CGs by the day’s end, putting us in or about the 40% complete area after May. Not nearly as far as we wanted to be, but it’s not nothing either.

- The rate at which we can push this up into a beefier meal, or even get closer to release set up, it’ll all depend on how much time Unshi can get tied to his desk under the hot Spanish summer sun. He’s still caught up in the buzz of settling into an (until a few weeks ago) abandoned/dilapidated home refurbish, mid-live in. It means the question of whether this will be a 2 week effort to get finished or a 4 week one can’t be confidently confirmed. We so wish we could set a certain date, any date, and hit it, but after so many misses lately we don’t have the heart to pin everyone’s collective hopes on one just yet.



And so that’s the state of affairs as of right now. There’s really nothing more we can say or do but let Unshi carve off the CGs as they come in as best time as possible and take it on from there with a release once done. Everything else is sweeping up around the edges or forwarding future content not yet on the release block anyways.

Still, y’all have a clear shot at what’s what and where we’re at, plus what we’re trying to get through too, so all our fans, beWildernautor no, can decide for themselves for expectations and actions you’d like to take individually with June coming up on us so soon.


Alright then guys and gals, have at thee and let us have it some more. We’ll keep on truckin’, summer swelter or not. Until we reach the end at last…

Be in close quarters with your own favourite lady and beWilder!

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