TVS - Dev Update (Breathing System) (Patreon)
Content
I wanted to show you the progress I have been making with the status system and character personality and reactions.
This past month I have been working improving the Breathing System, now that I can have different interactions affecting different statuses, it is natural that the breath intensity will vary depending on the character status.
Additionally I have added more realism by integrating breathing sounds, chest and mouth animations.
Check the video for a quick demonstration of how increasing fear will affect breathing.
On another quick note. I have added a Pause Screen to the game where you will be able to quit or restart the game, I also added a Splash Screen to improve game presentation and finally I have created a limited Demo Build to be released publicly by the end of the month as currently is ongoing beta testing.