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The following are all of the changes made from version 4.0.0 to version 4.1.0 of Srsly’s Complete Cooking Overhaul.

  • Patreon Release Date: September 30th 2021
  • Public Release Date: October 13th 2021

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SCCO Informational Doc.
You can find the Info spreadsheet of all Tuning Additions and Changes Here,
Some misc. information may not be listed, I will be slowly updating this document when I have time.
If you have any questions about specifics please let me know on Discord.
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Key:

  • - is a Removal
  • + is an Addition
  • / is a Change to a Current Feature
  • % is an EA Override addition or Change
  • * after a pack name means that pack is needed to see changes.

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Addon Removals

NOTE: The below items have been removed from SCCO.

If you still want to use them until the new updates are added you can download the previous version from SCCO 4.0.0 (Do not use any of the old files other than these listed if you decide to use them)

- The "Cook for Me" add-on has been removed. This is being updated and will return as a standalone upload outside of SCCO asap. 

- The "Make Food by Type" add-on has been removed. This is being updated and will return as a standalone upload outside of SCCO asap.

- The "Srsly's Customs Cookbook & Recipe Box" add-on has been removed. These item are getting a revamp. These will be added back to SCCO in a future update.

EA Recipes 

/ Changed all non-get to work dessert recipes to baking. They are now tagged as baking instead of cooking, and give/require the skill for baking. 

/ The "Power-Sip Cucumber" drink and "Cucumber Slices" that came with the spa day refresh can now be found on all refrigerators not just the new Spa Day one.

Cottage Living

/ All cottages living recipes now use SCCO-ified realistic ingredients, and match ingredient types like the rest of the mod.

/ All Cottage Living recipes now use SCCO-ified pricing method, and match prices of the rest of the mod.

/ Changed purchase menus for the "Garden Shop". You will now be able to buy farming related plant/animal/bug items. All prepared food items have been moved to the "Grocery Shop".

- Removed the "Appetizer" tag from the Cottage Living "Cheese" ingredient. It will no longer show in the Dine Out Appetizer menu.

- Removed the "Appetizer" tag from the Cottage Living "Milk Bread" ingredient. It will no longer show in the Dine Out Appetizer menu.

- Removed the "Appetizer" tag from the Cottage Living "Lactose-Free Milk Bread" ingredient. It will no longer show in the Dine Out Appetizer menu.

Custom's Menus

- All old "Make Custom" menus have been removed. 

+ Added many new categories for custom menus to try to reduce search time and load times. The new menus/IDs can be found on the "SCCO Remastered Info Doc". 

- Removed the occult requirement for "Make Custom"  Vampire/Alien/Mermaid foods. You will no longer need to be one of the mentioned occult types to see the menu. Any occult/human can see these menus. 

New Ingredients

+ Added new single ingredient "Fruit Pectin" to be used for canning. (*Cottage Living Required)

+ Added new single ingredient "Plant Milk" obtained from milking cowplants. To be used as non-dairy milk substitute. Normal milk has been removed and added to cottage living cows.

Baking Changes

+ Added Baking tags instead of Cooking to all EA recipes moved from the "Cook" to "Bake" window.

SCCO Custom Recipes 

+ Added group cooking xml to allow all recipes to be made in a group. 

+ Added Cooking/Baking tags to all custom recipes.

Custom Mod/Appliances Compatibility

+ Added compatibility for Ravasheen Mini-Fridge and SCCO custom menus. They will now appear on her mini-fridge.

+ Added compatibility for LittleDicaxDeligracy Fridge/Stoves from their "Delicious Kitchen" collaboration for SCCO custom menus. They will now appear on their appliances.

/ All SCCO packaged/single ingredients should now have the correct tags for LittleMsSams Transfer Inventory mod. Note: This mod only works for taking/putting away SCCO items in the fridge. No other storage types.

EA Tag Updates

+ Added EA "Meat Substitute" tag to SCCO Tofu, it can now be used in recipes that call for meat substitute. (EA meat substitute items also have SCCO Tofu Tags)

+ Added EA "Flour/Sugar" tag to SCCO flour and sugar. It can now be used in recipes that call for "Flour or Sugar". 

The Juice-o-matic Juicer updates

/ Fixed the plasma juice calling for strawberry. It will now call for plasma fruit as an ingredient.

Custom Recipe Compatibility

(You must download recipes individually from their respected author. None of the following are included in my mod. Only the ability to craft them in my menus.)

+ Added custom recipes by Icemunmun, Oni, Robin, Littlbowbub, BrazenLotus, Rex.

Custom Harvestable Compatibility

(You must download harvestables individually from their respected author. None of the following are included in my mod. Only the ability to purchase them in my menus.)

+ Added custom harvestables by Icemunmun, BrazenLotus

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Personal Note: 

I had some major computer issues for the last 2 1/2 weeks and I ended up having to reformat my computer and system hard drive because of this. I lost a lot of the additions I had for this months update. So these new features will have to be re-made. Sorry if you were excited about a feature I had planned for this update, I sadly was not able to recover what was lost.


Files

Comments

Whiskeikitten

Thank you so much for this update and explaining what happened. I have no doubt that you will make it even more awesome next month, so no apologies needed.

babydoll44

Thank you for the update

Mendota Kelly

Have to get a backup drive. This is the only way. Take care and don't worry, we will be here for you.

Wendy Hubble

So sorry about your computer woes. That's always such a pain!

icherelyn

Thank you!!!

Charmbird

Whoa, girl! I know you were DONE that day! No prob on the wait. You are still our go-to-modder bringing up the game where the Maxis Gurus fail. Thank you for that!

Sam D.

What a frustrating and hardworking month it must have been for you! I really appreciate all the work . I love that you are integrating compatability with other mod/cc creators too.

Anonymous

Thank you for all your hard work.

Anonymous

I APPRECIATE YOU SO MUCH! Thank you for all of your hard work! <3

Anonymous

Don't worry about losing stuff you were planning to add. We understand.

Kellie Schiavone

Thank you so much for this update!!

Anonymous

Known Broken & Outdated Mods Here is a list of mods found in your error file that are known to be broken and cause errors, obsolete and no longer needed, or which have been abandoned and taken up or absorbed by another user/mod. Note: when no replacement is given, you must remove the mod in question. Detected Mod(s) Please remove all of the following mods. If a suitable replacement for the mod, that is current and working, is known, it will be listed/linked as an alternative. :small_blue_diamond: SCCO Customs - SrslySims: Hiya, :) just wanted to send this over from discord.

SrslySims

??? im confused what are you talking about. Nothing is broken, make sure you have the most recent files and are not overriding old files. Delete them, download the new.

Anonymous

I've done all that including downloading this again, and still the bot on discord is claiming I need an update

SrslySims

Not sure what bot your talking about but there is nothing wrong with scco customs. I have tested each one again and no issues. Sooo all I can say is come by discord so we can look at the LE and help.

Anonymous

Is it possible you forgot to put the cross-stitch hoops back into one of the town shops? Can't complete two errands without them. Playing Rags2Riches, so I can't buy the cross-stitch kit

SrslySims

Oops! I so did forget to add those back. They will be back for the public release of this update.

AshSims

I have a question regarding the custom food and drinks interactions mods. I think I read in possibly an older update to keep the package files in the mods folder if using icemunmun recipes. I just wanted to know if this is still the case?

SrslySims

If you are using icemunmun food yes your need the food group package files. You however don't need the food group script unless you want 2 sets of menus or early access to her recipes. As I only add new recipes to my menus at the end of each month.

AshSims

Ok, good to know :) And what about the drinks interaction mod? Is it safe to use both the package and script files for that as well?

AshSims

Nvm, I re-read your response and you said the plural, files lol. I am ok with 2 sets of menus lol as I am subbed to icemunmun and I’m always adding in new recipes when they’re released lol. Good to know it is safe to use both though :)