Home Artists Posts Import Register
Join the new SimpleX Chat Group!

Content

Alrighty everyone. Please take a look at the new battle prototype I finished. Natasha is in. All girls have 3 skills. Updated the pace of battles. Made clients that should be easy, easier.

I also explain what it means when a client "attacks" back.

Download links available in the dev log.

https://queensbrothel.com/news/post/devlog23

Also, who are the girls in the thumbnail of this post? Well, I'm actually going to wait til the next dev log to explain that 🤭

Files

Comments

Tobias Apples

Will check out the refined system when I am able. Very curious about these new girls.

spielc

Okey after playing all fights i think i am now able to give my 2 cents on the new battle system. At the beginning after trying the first prototype i was a littlebit scared about the direction you were headed but the second prototype was alot more fleshed out and after the first fights i was starting to enjoy the new system. First of all it's different from the old system (obviously ;) ) but i never thought that it's going to be so different. Where you were up against the clock in the old system you now have to keep track of your girls health. I like the fact that every girl now has skills that makes each very unique. I like that. I still think the possibility to pause a fight would be great. If you fear that ppl keep stopping a fight and turning it into a "turn-based" game you could always make pause a limited resource (say e.g. twice for a boss fight and once for a regular one) or maybe make it a skill e.g. that Natasha has a paralyse spell where for example the opponents can't do anything for 15 seconds but the girls can. Btw. you were talking about introducing classes is this still planned or are you sticking with the current skill-based system? Because this paralyse-spell could be a special spell/skill that Natasha gets if you choose a certain class for her...

dpmaker

Hey there! Thanks, I'm glad you enjoy it. A paralyze spell would be really cool for Natasha, but I would rather give crowd control spells to Scarlett because she's the dom and it fits her vibe. Right now Scarlett does have a pause type attack for 5 seconds, and I'll need to play with them numbers to make sure she isn't OP. 15 seconds is a long time because in 15 seconds you could raise enough SP to use the spell again, and then it's an infinite loop. As for classes, I think I might not be able to do that anymore because of how difficult it is to create skills in the first place.