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Apologies for the relative silence recently! Unfortunately, starting a game from scratch requires a lot of upfront work that doesn't lend itself well to previews. For example, I needed to collect and edit a library of voice lines and other audio to use. Additionally, I did a good bit of experimentation on optimizing the art so that I can use sprite sheets for the game, which should drastically reduce the loading time if it works out properly.

Only recently have I been able start doing art for the actual scene. In this case, I'm starting with the reverse cowgirl scene since it should be simpler and allow me to ease into the game's development. Obviously, the art that you're looking at here is just a rough draft. I use these sort of mannequin characters to get a good idea for the layering and proportions, but naturally I'm going to add a lot more details and clean up the art from this point on. Basically, everything you're seeing here is just a baseline for me to add the actual art on top of.

Of note in the preview here, the partner is just a generic placeholder; once I complete Ashe's art for this scene, I'll make the art for her first batch of partners. I intend for them to be full animatable both lying down and standing up because in the double-handjob scene I'd like to add a toggle that cycles different characters into the scene after each climax. 

Additionally, each component of Ashe's outfit is set up so that you'll be able to toggle her boots, chaps, shirt, vest, panties, and so on individually of each other. 

Again, sorry for the silence! I know the preview is a bit light, but I didn't want to keep you all waiting until I finish the art for another update. Hopefully now that I've gotten the ball rolling on the scene itself I'll be able to get out the next preview a bit faster. Regardless, if you have any questions or suggestions, don't hesitate to tell me!

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