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Hey guys,

I spent last two weeks going back and forth between the two new programs I am learning (daz and blender) and while it's not working as well as I hoped, I think I have a serviceable pipeline. I will be gone for the weekend, but hopefuly I will make a test animation next week.


As for the project, things are also progressing. I still don't want to disclose details, but I can give you some hints. It should be a collaboration with another artist, one most of you might know. It will be starring Rebecca and one of the other artists OCs. Up until now he was busy with other projects, but things are picking up speed, we are picking poses, deciding on location and some other details. Hopefuly if we are two working together, things will progress a bit faster, but at the same time I will be using new software and want to try some new approaches so yeah... You know how it is :D


as a bonus for those interested in the technical side of things, this is what I am working on now, transferring pose from blender (right side) to daz (left) and rendering it there.

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Comments

Bob Fink

Looks good, I like the progress you've made and I'm really looking forward to seeing the new colabritive project come together.

UltimateKisame

blender has an extra program called MakeHuman serves to create human bodies sehuro serves you.

rikolo

Yeah, but they don't bend really good. Nothing beats Daz3ds figures right now