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This week I worked on adding the boss mechanics and nights for Bonnie and Springtrap. I also fixed a couple bugs, such as the lines in Bonnie's minigame no longer being blocked by the red squares and the puppet's QA machine animations missing from the toy box.

Bonnie's boss mode mechanics have been added to her story night. During boss mode energy does not recharge making interrupting her paramount. Unfortunately when she is interrupted she will now teleport to a random point within the map, making her difficult to keep track of. She might currently be over tuned, but she is close to the final non-Golden Fredrika night so I would like the night to be somewhat difficult. I'll test out the balancing a bit more later.

Springtrap has also had her night dialog added and had part of her boss mechanics implemented. Instead of starting a sex scene when she fully "seduces" a bot, the bot she's seducing will instantly attack the player. In addition to the instant attack, Springtrap will keep the player from closing the door that will block the player, the bot will become undildoable, and some will have their mechanics change slightly to give them an unavoidable game over (Chica will automatically turn the player and won't be startled, Bonnie will instantly drain the energy meter to 0). I'm going to be expanding on her mechanics in later updates, such as making it so that boss mode Springtrap can't be sent back to the same bot twice, and possibly having her mess with the tablet.

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