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You can download it at:

https://gamejolt.com/games/SmutCube/307290

There's also a few cheat codes that I will be sending out to all processed patrons. Including a cheat for $1000 in game, golden Fredrika skin, and "Nightmare" difficulty that pays $20 an hour.

Poll results:

Accounting for weights based on patron tiers the poll results were: 8.25 for HCD and 10 for F*NAF. If your pledge amount was between tiers I interpolated the weight between the tiers (i.e. $2 = 1.25 voting power, $3 = 1.5 voting power, etc.). Considering the tight margin I will be working on both projects 2 weeks each this month. 


Plans for V0.03 of HCD

Animations:

HCD will be getting animation work done to it for the most part.  

First I will be adding subtle variety to the animations based on power difference between the attacking/defending parties. 

Second I will be adding branching animations based on which party reached climax first. 

Lastly I will be looking to add different animations based on who the attacking/defending party is. 

This will be a lot of animation work and will likely be spread across several updates.

Implementations:

I will be further developing a sort of "perk" system that is currently under the hood. This will first manifest in "Sexual Traits" between male and female characters and "Racial Traits" between goblins and humans. 

Males will have a "refractory period" trait that dramatically reduces arousal gain after climaxing.

Females will have a "warm up" trait that decreases arousal gain for the first few rounds of sex.

Humans' "Specialization" trait will give a bonus to their highest leveled attribute.

Goblins' "Depravity" trait will give them a chance to recruit any goblins they bring to climax.


Plans for V0.04 of F*NAF

Adding Bonnie

I will be finishing off the original cast (sans golden fredrika) in V0.04 with the inclusion of Bonnie. I will be taking suggestions on what game over animation you would like to see her in and how you would like her implemented. I'll then be holding a poll to decide what gets added.




Comments

Anonymous

Hey will there be multiple game over scenes with each animatronic in the future or only one for each animatronic.

smutcube

Right now my plan is to implement the "base level" game over animations for each animatronic (4 game overs total). Then I will be adding ones involving multiple animatronics and "special" animations that are triggered under certain circumstances (for example if foxy breaks out while bonni and/or fredrika are in the office). The animations that will be in the game in V0.04 will be the ones that the game defaults to when there are no special conditions met.

Anonymous

Also will mangle and the puppet be in the game too?

smutcube

I haven't decided yet, they may be added in a "sequel" if not in this game.

Anonymous

Couple things I've noticed is the cursor is still on screen I don't know if there is a button I can press in unity or not the other thing is that mouse movements can be sensitive a sensitivity setting wouldn't be bad

Anonymous

Hello! Not sure where to put this kind of thing, but when you're in the Toy Box I'd be nice if sync'd characters with also sync up to their respective animations when clicking on either of them. Not sure if this is just me being dumb or just not implemented yet.

smutcube

It's not been implemented, right now syncing just sets the position, rotation, and animation time to the same as the target. I might look into adding something like a "lock" function that would basically temporarily combine two "toys" allowing you to control them as if they were one object. I'll think about how I could implement this, it might be in V0.04 if it proves to be fairly simple.

smutcube

Oops, I hadn't noticed the cursor before or if I did I forgot about it. I'll add a setting for mouse sensitivity too, I'll just need to add a small in game menu. I'll just patch these into V0.03 they shouldn't take me more than an hour.

smutcube

Okay, V0.03 was patched on gamejolt. The cursor was removed and now if you hit escape during gameplay you will be able to adjust mouse sensitivity.