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This week I finished the mesh for Golden Fredrika's torso. The mesh is mostly just a retopology of the body used by the other bots with the exception of the nipples and the vagina/anus area. I reduced the detail on the nipples and the pits while increasing the detail in the crotch. Overall the mesh is half the vertices of the original. The main benefit of doing the retopology is to allow adding detailed textures to her body for normal maps, colors, and possibly emissions. I'll be working on the texture later tonight.

The torso is currently in the toybox, the version in there is the high poly version of the mesh which has twice the detail of the original mesh. I'll either reduce the quality to half once I have the normal mesh baked, or considering that Goldie is a solo bot I might keep her high detailed.

I'm also experimenting with different ways to link Goldie's effects to the bot she's imitating. There are a couple approaches I'm looking into. Either the body will have LED strips that will light up with the bot's color (i.e. the dildos) or she will project a hologram of a bot's feature like Bonnie's ears, Mangle's module, Puppet's mask, etc.

I also have the effects for each bot mostly planned out:

Bonnie - Teleports all over the show room, the player will need to stop her hack, each time the hack is interrupted time will be moved forward a small amount. If the player fails to interrupt her hack time will reverse while they solve the hack puzzle.
Chica - Indicates that she's taking Chica's effect, any time spent looking at her will cause the player's time to reverse. She will teleport to the player's view rapidly, so essentially the player will need to keep switching cameras until she switches.
Foxy - Indicates that she'll be taking on Foxy's effect, the player will need to stop and stare at her until she switches again. Looking away or bringing up the tablet will cause her to switch and reverse time a good chunk.
Fredrika - Will occasionally snap her fingers and turn off lights one by one, or charge up an attack to double snap and turn off all lights. Any lights that are turned off will reverse time.
Mangle - Moves to the shop and request a tip. She can only be tipped in FUX earned from the honey pot. While waiting for a tip time will reverse.
Puppet - Will move over to the QA machine and play with it, the player will need to switch positions at a certain interval, sort of like a rhythm game. The interval will be spaced far enough apart that it will be possible to look for lights that are turned off.

Springtrap - FUX will need to mined to pay for the Mangle effect. I'm looking at other effects, such as her spawning copies of her self to seduce and maybe needing to overheat the FUX miner to pull her off. Springtrap will be probably the effect that needs the most testing and balancing.

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