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This week I worked on overhauling the dialogue system from some of the oldest code in the game. I'm trying not to do overhauls, but the system completely broke last week for a reason that I couldn't figure out due to how difficult debugging the cobbled together system was.

Following the theme of other overhauls I've done this update will be focused on making something that is robust and applicable even outside of FuckNAF. Previously calling game events was done with special code words that I had to remember and parse out while the new system uses code directly from C# that is automatically indexed and tracked making it much easier to work with and debug. As usual for the nerdy stuff there's more information on the Discord. Right now the dialogue system is completely gutted, it won't take nearly as long as sound update since I can automate most of the process of moving the old dialogue to the new system.

I'm also working on the other bug fixes that were reported such as being unable to buy additional meatsacks in the toybox, Mangle clipping in some of her scenes, I believe all the story related issues are tied to the dialogue issues so I'll be testing them while I'm testing the new dialogue system.

Comments

ASwissGamer

Will we get an graphics update some time?

smutcube

There are 3 ports planned after Golden Fredrika is done, one of them is a port to Unity's HDRP which would improve things like lighting and shadows. As far as changing character models, no, new models would require new animations or a new animation framework that's beyond the scope of the game.