Weekend Update 03/31/24 (Patreon)
Downloads
Content
This week I worked on making the workflow for adding animations more streamlined and compact over the default Unity editor's experience. I also worked on bug fixes and other small issues, one large bug I discovered recently however I'm still working on. Right now the dialogue system is behaving oddly, it's displaying dialogue it shouldn't and is causing game breaking issues like not waking Fredrika up for her story night.
There's more details on the Discord and it's kind of nerdy so I'll keep the editor scripts I'm working on brief. I'm creating a separate data file to hold the events that happen during an animation. The main issue is that the Unity event timeline gets super crowded with sometimes 100+ different instances of events to be called making editing them near impossible. The new system organizes these events better and allows events to be expressed as repetitions which cuts down on the number of entries immensely. I.e. instead of having 20 different sound file calls in a 10 second animation I can just call for a sound file call once every half second, reducing complexity from 20 to 1.
I also fixed Chica and Foxy's threesome switching to the old sound effects halfway through the scene, adjusted the spectator position on countertop animations, and adjusted the ejaculation particle effect.