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We've been pretty chill on major crashes so far, and unless I just added some new ones, which is obviously possible, this one is mainly intended to make sure that some inventory options get properly updated, a bunch of typos and such, adding the ability to wear Gwen's suit top as a jacket, improving the ability to disable her mask from her suit (you can now from either the wardrobe accessories or outfits menus), adds the towel visual to Rogue's sex pose and Jubilee's doggy pose, probably some other stuff.

So what else was  added in previous builds? In terms of raw content, this adds Gwen, most of her   story-related content, basic interactions, etc., although her only sex   poses are those that involve her standing sprite and "hand stuff." More   poses will be added in future versions months from now. For Gwen, make   sure to test out her scenes as best you can, that they seem to  activate  in appropriate situations, play out as they seem they are  intended to,  etc. One thing a bit unique here is that Gwen will have  unique scenes  for meeting each of the other characters, I expect this  could lead to a  little chaos in how they activate, so let me know if  their intro scene  does not seem to play, or plays at a "wrong" time.  Also let me know if  it tries to let you do any sex act with her that is  not currently  available. There is no art for those in the game, and  the code for them  should just boot you back to what you were doing, but  I do want to make  it as smooth as possible until those elements are  finished.

There's  not a lot added for other characters this  build, although I am working  toward some fun additions in future  updates. I added two new clothing  variables, "hats" and "boots," and  migrated over any characters who  already had such things (like Emma),  but we'll have to see how that  turns out. Let me know if something goes  wrong in migrating an existing  save, like information on Emma's hat  not carrying over. For most  players, this change should have fairly  minimal impact as it's more a  "behind the scenes" thing, I do recommend  the standard practice of  keeping a save in the Player's room with  nothing else going on, so menus  open other than the default one, which  should carry over with the  minimal chance of "complaint."

I've  made everyone's beds a bit  larger, which I feel gives the rooms a more  functional scale. I plan to  make use of that at some point, but it's  not worth fiddling with right  now. I also did some changes to the  hallway and doors to the rooms that I  think add some fun, and plan to  expand that a bit too. Oh, and let me  know if any character sprites end  up in an awkward position, like too  high on the screen or something.

Comments

Anonymous

It was the last build, but I couldn't seem to get Gwen to meet Rogue anywhere, unless it required a certain day, she met everyone else just fine though

OniArtist

It should be very flexible, it should occur any time they happen to be in the same room together and nothing else is taking priority. Have you tried bringing one to where the other is?

Anonymous

i did bring gwen everywhere, but i suppose i never brought rogue with as well, i thought they had pre determined spots, so thats myb

Michael M.

[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script Girls.rpy", line 2973, in TypeError: coercing to Unicode: need string or buffer, list found

Shinnjin

Crash on the start of day 3, have met Kitty the day before: [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script Girls.rpy", line 2973, in TypeError: coercing to Unicode: need string or buffer, list found -- Full Traceback ------------------------------------------------------------ Full traceback: File "script Locations.rpyc", line 356, in script call File "Emma_Scenes.rpyc", line 16, in script call File "script Girls.rpyc", line 2973, in script File "G:\Games\Yuri\Rogue-Like-1.1b-win\Rogue-Like-1.1b-win\renpy\ast.py", line 1681, in execute if renpy.python.py_eval(condition): File "G:\Games\Yuri\Rogue-Like-1.1b-win\Rogue-Like-1.1b-win\renpy\python.py", line 1794, in py_eval return py_eval_bytecode(code, globals, locals) File "G:\Games\Yuri\Rogue-Like-1.1b-win\Rogue-Like-1.1b-win\renpy\python.py", line 1788, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/script Girls.rpy", line 2973, in TypeError: coercing to Unicode: need string or buffer, list found Windows-8-6.2.9200 Ren'Py 6.99.13.2919 Rogue-Like 1.1b [/code]

Flaxx

I get a line of text when Gwen undresses, "She pulls her o off". Not sure what clothing item causes it.

Folioman

Please Oni... can you make BJ for Gwen ? to help us to wait til next update...

Anonymous

I'm sorry, but an uncaught exception occurred. While running game code: File "game/script Girls.rpy", line 2973, in TypeError: coercing to Unicode: need string or buffer, list found -- Full Traceback ------------------------------------------------------------ Full traceback: File "C:\Users\Austin\Desktop\rog\Rogue-Like-1.1b-win\renpy\bootstrap.py", line 305, in bootstrap renpy.main.main() File "C:\Users\Austin\Desktop\rog\Rogue-Like-1.1b-win\renpy\main.py", line 499, in main run(restart) File "C:\Users\Austin\Desktop\rog\Rogue-Like-1.1b-win\renpy\main.py", line 147, in run renpy.execution.run_context(True) File "C:\Users\Austin\Desktop\rog\Rogue-Like-1.1b-win\renpy\execution.py", line 800, in run_context context.run() File "script Locations.rpyc", line 356, in script call File "Emma_Scenes.rpyc", line 16, in script call File "script Girls.rpyc", line 2973, in script File "C:\Users\Austin\Desktop\rog\Rogue-Like-1.1b-win\renpy\ast.py", line 1681, in execute if renpy.python.py_eval(condition): File "C:\Users\Austin\Desktop\rog\Rogue-Like-1.1b-win\renpy\python.py", line 1794, in py_eval return py_eval_bytecode(code, globals, locals) File "C:\Users\Austin\Desktop\rog\Rogue-Like-1.1b-win\renpy\python.py", line 1788, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/script Girls.rpy", line 2973, in TypeError: coercing to Unicode: need string or buffer, list found Windows-8-6.2.9200 Ren'Py 6.99.13.2919 Rogue-Like 1.1b

YunoYimHere

got this one on a brand new save file File "game/script Girls.rpy", line 2973, in TypeError: coercing to Unicode: need string or buffer, list found -- Full Traceback ------------------------------------------------------------ Full traceback: File "script Locations.rpyc", line 356, in script call File "Emma_Scenes.rpyc", line 16, in script call File "script Girls.rpyc", line 2973, in script File "D:\Rogue Like\Rogue-Like-1.1b-win\renpy\ast.py", line 1681, in execute if renpy.python.py_eval(condition): File "D:\Rogue Like\Rogue-Like-1.1b-win\renpy\python.py", line 1794, in py_eval return py_eval_bytecode(code, globals, locals) File "D:\Rogue Like\Rogue-Like-1.1b-win\renpy\python.py", line 1788, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/script Girls.rpy", line 2973, in TypeError: coercing to Unicode: need string or buffer, list found

OniArtist

To the first one, it was *probably* her boots. I found a little display bug there. To the second one, when she removed her shorts, it didn't say "she removed her shorts?"

OniArtist

It will take a while. I need to do up an entirely new head for her and then animate it.

Anonymous

Do you have any plans in the future to add optional futa content to the game?

flypaperz

keeps crashing when trying to change names and petnames

OniArtist

I released a version "c" that I think fixes that issue. It was a flaw in when emma picks petnames.

RuhroRubbinz

I've spotted an issue with Rogue. There are a couple of situations where her right arm is layered on top of her breast. Not sure on how to replicate it, but I've noticed it twice now. Currently in a threesome with Storm but that's as specific as I can get.

OniArtist

Ok, I'll look into it. I changed the way her body sprite works a bit, and it might have led to some issues somewhere.