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Got some bug fixes in here that should hopefully make the jumped system work more smoothly, less throwing bugs whenever you move around. ;) Other than that it's likely mostly small bug fixes in this one, but the bigger ones were big enough to squash.

I have one other little feature I'm working on, maybe two before we move on to version 0.985. 

Comments

Anonymous

Hey oni when will you start voting for a new girl?

Anonymous

Thanks for your answer

Chaosdestille

Thank you for your Hard work 😘

Ya Boi

Hey is this like what you're doing as a job? Or is this a side thing for you?

Barthrone

Suggestion for the future versions. Since some of the characters are talking about parties or are mentioning dancing. How about adding a dance club as a place to go on a date? Also: since we have "getting jumped" thing etc. how about making girls asking Zero to go out on a date?

OniArtist

Good suggestion on the girls asking Zero out, I'll give some thought as to the best way to incorporate that. I can also add a dance club perhaps, I'd need to get some new art done.

Anonymous

Update for mobile version?

J

Just had 984e crash on me. Had just taken the afternoon class with Laura in the room. She wanted to know if I wanted to follow her. I said no. Then the Error screen showed up. I pressed "Rollback" and Renpy crashed to desktop. Here's the report: I'm sorry, but an uncaught exception occurred. While running game code: File "game/script Functions.rpy", line 5500, in IndexError: list index out of range -- Full Traceback ------------------------------------------------------------ Full traceback: File "C:\Program Files (x86)\Games\Rogue\renpy\bootstrap.py", line 305, in bootstrap renpy.main.main() File "C:\Program Files (x86)\Games\Rogue\renpy\main.py", line 499, in main run(restart) File "C:\Program Files (x86)\Games\Rogue\renpy\main.py", line 147, in run renpy.execution.run_context(True) File "C:\Program Files (x86)\Games\Rogue\renpy\execution.py", line 795, in run_context context.run() File "script Locations.rpyc", line 841, in script call File "script.rpyc", line 1493, in script call File "script Functions.rpyc", line 5500, in script File "C:\Program Files (x86)\Games\Rogue\renpy\ast.py", line 1334, in execute label = renpy.python.py_eval(label) File "C:\Program Files (x86)\Games\Rogue\renpy\python.py", line 1794, in py_eval return py_eval_bytecode(code, globals, locals) File "C:\Program Files (x86)\Games\Rogue\renpy\python.py", line 1788, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/script Functions.rpy", line 5500, in IndexError: list index out of range Windows-8-6.2.9200 Ren'Py 6.99.13.2919 Rogue-Like 0.984e

OniArtist

If "ignore" is an option, you can try that as well, but I'll try to prevent this happening again regardless.

OniArtist

Just to be clear, did she try to take you to your room, and you said "Pull away from her and head back.", or was it that she tried to do something to you there and you said "Ask her to stop."?

OniArtist

Ok, looking through it, I found a couple of potential trouble spots, mainly I think with the fondling actions, if it went to take her clothes off a bit and you turned her down at that phase in a way that would make her angry. There was also a bit of a bug involving if she tried to kiss you and it was the first time you'd done so with her.

WillyECoyote

I have another thing to report. I don't know if this intentional and i don't get it, or it is some bug, but it lasts for a long time, with many builds: when Rogue shows up asking for a touch, you can suggest kissing. When kissing you can't do anything with options "offhand action", "change primary action". She will say "we don't have time, let's warp it up" or something like that. But you can undress her, for example. I think that same problem persist with other girls, can't remember the situations. So, is this intentional?

OniArtist

Well, there is a "MultiAction" element that is disabled in certain scenarios, and that limits alternate options. It should turn on though once the encounter ends.

Anonymous

Hey Oni, I've been checking out the old Expanded mod, (which I'm pretty sure you're aware of) and notice that it has a few pretty intuitive features (such as multiple positions for the girls utilizing existing artwork). Have you ever considered trying to incorporate these kinds of features into the main build of the game?

Anonymous

I am getting this error as well now. Whenever I try to go to the classroom, danger room of my room, 80% of the time it throws this error. No option to ignore, can only rollback, go somewhere else (I have been using the pool) and then try the room again. The it sometimes lets me in. Sometimes when I wait to pass the time, I get the error as well, but then the game crashes if I try to rollback. I'm sorry, but an uncaught exception occurred. While running game code: File "game/script Functions.rpy", line 5500, in IndexError: list index out of range -- Full Traceback ------------------------------------------------------------ Full traceback: File "A:\!Rogue-Like\Rogue-Like-0.984e-win\renpy\bootstrap.py", line 305, in bootstrap renpy.main.main() File "A:\!Rogue-Like\Rogue-Like-0.984e-win\renpy\main.py", line 499, in main run(restart) File "A:\!Rogue-Like\Rogue-Like-0.984e-win\renpy\main.py", line 147, in run renpy.execution.run_context(True) File "A:\!Rogue-Like\Rogue-Like-0.984e-win\renpy\execution.py", line 795, in run_context context.run() File "script Locations.rpyc", line 784, in script call File "script.rpyc", line 1493, in script call File "script Functions.rpyc", line 5500, in script File "A:\!Rogue-Like\Rogue-Like-0.984e-win\renpy\ast.py", line 1334, in execute label = renpy.python.py_eval(label) File "A:\!Rogue-Like\Rogue-Like-0.984e-win\renpy\python.py", line 1794, in py_eval return py_eval_bytecode(code, globals, locals) File "A:\!Rogue-Like\Rogue-Like-0.984e-win\renpy\python.py", line 1788, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/script Functions.rpy", line 5500, in IndexError: list index out of range Windows-8-6.2.9200 Ren'Py 6.99.13.2919 Rogue-Like 0.984e

Anonymous

I assume it is an error involving someone trying to talk with me or something trying to trigger by entering the room. But that is just a guess.

OniArtist

I have put some work into adding alternate poses for the girls, perhaps reusuing some existing assets, but If I do so, I want them to be as feature-complete as the existing systems, and as character accurate as I can make them.

OniArtist

Well I mean I know from the error message *where* the problem is, I'm just not exactly sure *why* the problem is. It's definitely part of the "jumped" code, and it occurs when a jump action is cancelled (either by you or by an automatic process that spits out "bad" outcomes), but then it's for some reason missing a variable that I assume should be there, and that's what I'm not sure about, why that variable went missing at some point. I have some ideas, but they are tricky to test, so instead I just put in some "bumpers," some checks that will make it so that if the expected results don't exist, it should still be able to keep going without throwing an error or otherwise being weird. Expect a version "f" in a few days that will hopefully not have these problems.

WillyECoyote

I've started a new game and some things looking odd. First - i catch Rogue masturbating on first night, and she doesn't care that i was there watching, even allowed to do more with her. Second, Laura was back right after the first meeting, on a same day, in the evening. Third, Emma declined offer to undress, but pull up (or rather pull down) her corset herself, after a couple of fondlings. Also, Rogue said that she like to suck cock, when asked, even if she never did it before

Anonymous

Greetings Oni! Got here to tell u how much of a great work you are doing and to notify u about one little thing I have encountered. After I got an error once, which I had no trouble ignoring, at one moment both Rogue and Laura were invited for a date, and when I arrived to the square, first thing I heard was Laura complaining about herself being there, something like: Laura: “What the hell Laura is doing here?” And, like, shit is hella funny and all but the thing is that both girls were notified about each other from the very beginning. Not a big deal because we all know that u never know what em hoes have on their mind but u asked to report things like this so here I am bro, reporting this strange little thing to u for the sake of our glorius community.

OniArtist

Ok, to the first, how was your relationship to her to that point? Had you done nothing with her yet? What was her Lust level like? And if you have a save prior to that point, hit the red button in your room and let me know what it says. To the second, I don't know how unusual that is. I decided to go in and change a few things, she'll now take a week after you first meet her before she shows up again, and then you need to bump into her and Kitty, which should flow better. Third is likely working as intended, girls are more likely to undress when engaged in a relevant action. Odd about Rogue though, I'll look into it.

WillyECoyote

Unfortunately, i don't have a Rogue save, but i did nothing extreme. Every flirty line in starting dialogs, a few kissing...Didn't even suggest anything iirc. I think Lust was at the ~60%, maybe 70 max. Love was pretty high, around 50-60%. I thought that is because you made her more "easy". Btw, i catch Kitty in a same situation twice later and both time she got mad, which is ok i think :D I must add, that i firstly have load my old save, with everyone "unlocked" and then started a new game, maybe it did something?

OniArtist

New games should be new games. It's possible in Renpy to make things "persistent" between save files, and maybe some games do that, but mine doesn't at the moment, so any time you start a new game or load up a save that's earlier than the furthest you've reached, the stats should all be unique to that save. So in your opinion, do you think the girls are going at it too much, or "about right?" ;) I made some rather significant changes to that system, it used to be more RNG with a stat component, now it's more stat-based with little RNG. It might be a good idea to reintroduce some RNG element to the process to make it a bit less common. At the least maybe I get them to remember to lock their door more often. ;)

WillyECoyote

Personally, i think, that girls should be a little more difficult, they are giving up a bit too fast. But, that's a point of the game isn't it :) Maybe, if there will be more activities lately, it will be good to reduce stats gain. Btw, i think there is something wrong with the gir;s masturbation. They should do it if Lust is high, right? In the new game they do it whenever, even on low Lust

OniArtist

Yeah, this is why I was curious about the red button thing, like whenever you encounter one of these situations, try and load an earlier save, go to your room, and hit the red button. Let me know what it says. There are three factors that sets up those scenarios, one is Lust, one is RNG, and one is something else. I'm just not exactly sure how that "something else" is working out at the moment.

Shremedy

Haven't tried 984e yet, just downloaded it, but found a bug in 984d (Linux version). If it's already been addressed, great! I told Rogue to remember a swimsuit that, based on her dialog response, she wasn't entirely on board with. It's Day 5 or so, so her obedience and inhibition are low, somewhere between 80-120. I added her to party, and then went to the pool. At the Common Square backdrop, the screen goes black, she says "Wait, I can't go out like that" (or something similar). The scene shifts to the pool area, but my focus (character bar color) has, without me directing it to, shifted from Rogue's green to Emma's blue, and it is >Emma< (who wasn't even present) that is depicted as fleeing from the pool area (figure art moving rapidly off the left side of the screen).

Shremedy

Out of curiosity, I hit the red button while playing (a while since last save) and I got "0,0,0,0" o_O

Shremedy

Still a lot of what I would regard as unnecessary back-and-forth in the Wardrobe Management department menus. And the step of "Wear this now" option that appears specifically after instructing a girl to don one of her standard outfits (in Rogue's case, green top+skirt or pink shirt+pants) is misplaced. You never need to tell her to wear it, it's something she'll do on her own if you let her Wear What She Wants. The whole point of wardrobe management is, it seems to me at least, is to get a girl to wear less than a standard outfit. How much less, of course, depends on her obedience and inhibition levels, which takes some trial and error to discover. But that's half the fun of the game. I've got other issues with Wardrobe Management, but I'm still assembling a full response to that.

Shremedy

Another thing, Oni, I know you try to make sure menus don't get too long, but in the Linux version, the "Wardrobe Management" menu (first option is "That looks good on you...") is too long, I can't get to the "Never Mind" button" (SD monitor). Windows version is OK.

Anonymous

Oni, this game is fantastic. I hope you continue improving on it and having fun doing it. Can't wait to see what you add next.

voyeurkind

I'm getting this error a number of times when I'm attempting to navigate:

voyeurkind

I'm sorry, but an uncaught exception occurred. While running game code: File "game/script Functions.rpy", line 5500, in IndexError: list index out of range

WillyECoyote

Got an error after midday class, after Emma's greetings. Ignore was not an option. After Rollback game crashed. Can give full trace back if needed While running game code: File "game/script Functions.rpy", line 5500, in IndexError: list index out of range

WillyECoyote

Caught Rogue with 16 Lust. Left and pressed red button and that's what it said 0.0.44.3

OniArtist

It's possible that what happened here was that Emma was already in the pool area at the time, and also wasn't entirely comfortable for some reason. I'll have to look into why she fled though, because "clothing issues" shouldn't cause either character to flee the area, it should just cause them to change into more "safe" outfits. So was nobody left in the pool area?

OniArtist

Which "wear this now" are you talking about? Do you mean "Never mind, you look good like that."? That option is the way that you exit the wardrobe menu. If you have her in a default outfit, all that means is, "ok, let's get back to what we were doing, and you can keep that on." Being able to pick and assign the default costumes is useful for people who like those looks and would want to assign them under certain circumstances. Yes, if you don't mess with anything the girls will cycle through their default options automatically, but this gives you the option to insist that they wear certain default outfits on certain days (or custom ones, if you prefer). Also, being able to pick default outfits while in the wardrobe makes for good starting points in customs, like if Rogue's in her pink outfit, but you want her green one, only without the mesh top, then it's quicker to select that outfit and remove the bit you don't want or add the bit that you do, than to manually swap out each piece.

OniArtist

That's odd. It sounds like the issue would be that the menus are not wide enough, causing longer menu items to take up too many vertical lines. Could you pick one of the longer options, and tell me what the last word is in the first row, before it carriage returns?

OniArtist

Do you have a save from before you caught her though? Could you check what it was right before it happened? Catching her in the act would change those numbers.