Rogue-Like Update 5/29/17 (Patreon)
Published:
2017-05-29 06:36:27
Imported:
2020-10
Content
Ok, I've finally finished the process of transferring Rogue's fondling options to the new system, with a few added customization touches. Part of this process also involves adding the dialog for if Rogue is feeling up one of the other girls, so that should be an element in the next version. Once I'm done a few more things with Rogue, I'll have to convert these changes over to Kitty, which should go faster.
I also added a feature to the classroom where if both girls are in the room, you can choose who to sit next to. If they are friendly, then they might be next to each other, otherwise they will be across the room from each other, but choosing who you sit next to might influence how interactions go. For the time being, you'd have to sit next to Rogue to do her new sexy flirting option, but I can expand how that works a bit in future builds.
In boring technical stuff news, as I've been going through the game, I've been working to make it a bit more legible as code. In Renpy, blocks of code are denoted by indenting things, the further back something is indented, the more things it is beholden to above it. Previously I almost always just used a single tab to indent things, but eventually I found that using several tabs back made it easier to tell when major portions began and ended, so I've been going through and doing that as I work on the new sections. This makes it easier for me to find my place as I work on this stuff.
Also, the guy at https://www.patreon.com/GreatChicken got in touch with me, and wondered if I'd take a look at his game. It's got some interesting stuff going on, a dating sim sort of thing with a customizable female lead, so if you like this one, maybe check it out.
I also added a feature to the classroom where if both girls are in the room, you can choose who to sit next to. If they are friendly, then they might be next to each other, otherwise they will be across the room from each other, but choosing who you sit next to might influence how interactions go. For the time being, you'd have to sit next to Rogue to do her new sexy flirting option, but I can expand how that works a bit in future builds.
In boring technical stuff news, as I've been going through the game, I've been working to make it a bit more legible as code. In Renpy, blocks of code are denoted by indenting things, the further back something is indented, the more things it is beholden to above it. Previously I almost always just used a single tab to indent things, but eventually I found that using several tabs back made it easier to tell when major portions began and ended, so I've been going through and doing that as I work on the new sections. This makes it easier for me to find my place as I work on this stuff.
Also, the guy at https://www.patreon.com/GreatChicken got in touch with me, and wondered if I'd take a look at his game. It's got some interesting stuff going on, a dating sim sort of thing with a customizable female lead, so if you like this one, maybe check it out.