Rogue-Like Update 5/13/17 (Patreon)
Published:
2017-05-13 05:39:28
Imported:
2020-10
Content
I just wanted to do a quick follow-up, there was a lot of support in the last post, and I really appreciate that guys. This is a labor of love, but I also want to make sure that you feel your support has been valued, and I couldn't manage it without you. Several people expressed that they were concerned that if they hadn't heard from me in a while, that something terrible might have happened with the project, and I know there are other projects where people just sort of wander off. So I want to make this promise to you guys:
I'm not going to go anywhere.
I plan to keep working on this project for the foreseeable future, keep adding new things for the characters to do, keep adding new girls to interact with, keep expanding this game to be the best game it can be. If that ever does change, if I ever do get some can't-pass opportunity, or I get bored and decide to move on to something else, then I promise to announce that to you guys publicly, and to continue working on this project anyway for at least a few months after, trying to tie up loose ends as best as I can and make the game as complete as possible. I'll give you guys plenty of time to pull up stakes if there's nothing more to look forward to, but I don't expect anything like that any time soon.
The only reasons I would ever cut shorter than that is if I die (hopefully not), or am otherwise completely unable to get near a computer to let you know what's up (also hopefully not). But I may not post much for a few weeks here and there, just because sometimes what I'm working on is boring technical stuff and I don't really have anything to talk about and kind of suck at social engagement. ;)
I'm not going to go anywhere.
I plan to keep working on this project for the foreseeable future, keep adding new things for the characters to do, keep adding new girls to interact with, keep expanding this game to be the best game it can be. If that ever does change, if I ever do get some can't-pass opportunity, or I get bored and decide to move on to something else, then I promise to announce that to you guys publicly, and to continue working on this project anyway for at least a few months after, trying to tie up loose ends as best as I can and make the game as complete as possible. I'll give you guys plenty of time to pull up stakes if there's nothing more to look forward to, but I don't expect anything like that any time soon.
The only reasons I would ever cut shorter than that is if I die (hopefully not), or am otherwise completely unable to get near a computer to let you know what's up (also hopefully not). But I may not post much for a few weeks here and there, just because sometimes what I'm working on is boring technical stuff and I don't really have anything to talk about and kind of suck at social engagement. ;)