Art Sample 2: Breeding For Traits (Patreon)
Content
Current Public Build: https://www.patreon.com/posts/public-release-3-6658958
Current Patron Build: https://www.patreon.com/posts/alpha-v1-02-1-6658752
While in other monster breeding games, the focus around breeding is always the stats, our game, for one, only has 4 stats, and two, this tends to result in a game where there is an end goal for every single monster and it's a very clear end state. We wanted to avoid that. For that reason, breeding in our game focuses around two separate resources: Domesticity and Traits.
Traits add things to a monster, maybe they raise or lower the cap on stats, maybe they give them special immunity or vulnerability to certain status effects or damage types. Monsters also have a limited number of traits, divided into 3 categories. Hard Racial (All monsters of that species get them), Soft Racial (A set that monsters of a certain species can get a random selection of, and can be passed onto descendants of other species), and General (any monster of any species can have these crop up). Domesticity on the other hand is a measure by which traits improve or degrade through the generations. High domesticity leads to monsters who are easier to make loyal and thus you don't have to worry about running off on you if you spend time and love on them, but they also tend to have very little improvement in their traits, and rarely mutate new ones as they are growing in the egg. Low Domesticity however carries the risk of the monster being corrupt and feral, attacking your farm and having to be fought and driven off.
Clarification on "Feral": Feral is used here in the same way it is used for actual animals. A domesticated species acting in a wild and dangerous manner. It doesn't refer to body type (as it did in Breeding Season), though monsters with very low domesticity who become hostile and attack your farm will have a different appearance, it will not be the feral body type. Feral body types beyond various kinds of sky fish, if they are ever included in our game at all at the rate of adding stuff to the game, will not be added any time soon I'm afraid. Sorry for the confusion.