WIP: Kreyton's Combat UI (Patreon)
Published:
2019-05-22 13:30:01
Imported:
2020-07
Content
Kreyton's new mechanic, rather than being based around whether or not she's stronger than her foes and by how much, will be based around how HANGRY she is. When she's low on food, she's more hangry, and will deal and take more damage, but when she's satiated, she'll be tougher, but slower. Having her use her lunch time ability, or eating food items from the inventory, will improve her satiation, while using abilities will decrease it.