WIP: Garst's Combat UI (Patreon)
Published:
2019-05-21 13:30:00
Imported:
2020-07
Content
Garst's mechanic is based around him dying over and over again, even sacrificing himself to deal massive amounts of damage to his foes. He can't simply die again and again without consequences however! He has to recharge his ectoplasmic energies otherwise he really will just be knocked out of the fight! His UI indicates when it is safe to allow him to die, or to suicide him.