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Judge Heath here with a very important announcement for everyone.  

We plan on adjusting our methods of releasing builds from here on out. From now on we'll be releasing content as and when it becomes available, even internally. Every build will be released as we get it ready to go, from bug fixes, to singular new major features, etc. We'll stop using the Patron and Public Build Tags, and instead use the in built Patron 'early access' system that will release patron builds over time to folks, at a delay of 1 month, as our original patrons voted on back in the day. We'll stop doing 'hot fixes' and instead do combinations of bug fix builds and feature builds, with people seeing a rolling progression over time, with far more regular updates, but without the team being grid locked to a specific date of release every month. That said, there will never be more than 31 days between releases, ever. This month's build will be the last really big single release planned by the old method.

There will still be a regular splash page release at the end of each month for $10.00 patrons, and regular, weekly to bi-monthly, votes for our $20.00 patrons. 

Comments

Sobbing Genius

How much public content might be available? I'm still waiting to start supporting on Patreon again, for financial reasons, and I don't know how long it will be before I can afford to pick up some of the creators I was originally supporting

CloudMeadow

Right now, everybody gets a public build with all of the bug fixes from the previous hotfixes rolled into it at the end of each month. In the future, they'll get builds (including the builds that replace 'hotfix' builds as it were) at exactly 1 month delay from the patron releases.

Lev

As long as a new build is released within a month without sacrificing quality of build release I won't mind the change of release schedule. I see this as way to speed up development of the game to some degree. I'd be great if you wrote more in depth explanation why this change happened except for avoiding being tied to 1 month release cycle. Merry Christmas :)

Anonymous

Great news

CloudMeadow

Mostly a glance at how other patreons did their releases, and how their growth compared to ours, and as a means of incentivizing remaining subbed to us, rather than hopping in and out, and potentially forgetting. ~JH

ZULEYKA GAMES

Sounds promising! It will be a change for the better! Keep up your awesome work! Happy holidays to you!