Patron Build: Beta v0.0.1.3 (Patreon)
Downloads
Content
The HDs this month are all WIPs, but will be being hotfixed into their completed states asap. Then work on Goldra will begin immediately. Additionally, we're hoping to get all of the back logged sprite sex scenes added to the game this month, or at least, the vast majority of them. The combat refactoring is going along as quickly as can be expected, and the changes to dungeon generation, as well as the Forest Events will be going in, then work on the 3rd dungeon tiles, and so on. Focus art wise is going to go into the dungeon tile sets and events, and then into other necessary art assets. Our writer was bed ridden with the Flu last month, so that's why we weren't able to complete the Arc 1 story, but that should also be fixed this month provided nothing else goes horrifically wrong.
As always, thank you so much for your support, and we hope you continue to support us through the rest of development!
Saves are compatible.*
Additions
- Added forest dungeon
- Added seasonal bundles
- Added the ability to manually refine items in the mill
- Added 3 cheat items
- Added monster byproducts
- Added Evan X Male Lamia Loop HD WIP
- Added Eve x Male Lamia Climax HD WIP
- Added Evan X Male Brontide HD WIP
- Added Forest Dungeon Music
Changes
- Increased the experience gain from the part 1 boss from 25 to 500
- Completed the breeding contest backend, so it should make more sense now.
- Increased stat points per level from 5 to 15
- Reworked the enemy scaling in the dungeon
- Updated Boozant sprite to make it look like it is not dead when growing
- Removed abilities chance to miss.
Balance
- Nerfed enemy Denmother swiftness from 30 to 20
- Nerfed enemy Denmother physique from 90 to 65
- Nerfed enemy Cat swiftness from 30 to 20
- Nerfed part 1 boss physique from 100 to 80
Fixes
- Fixed numerous bugs & issues
*You will have to manually move the saves from your old data folder to the new one, these files would be savedata##.xml, global.sav and folders named Dungeon Data #. (The # means number), If there are no dungeon data folders don’t worry about it.