The Reasons for Radio Silence (Also: Art Sample of the Breeding Contest) (Patreon)
Content
So we've been getting some chatter about why the patreon has been quiet, and we really do apologize for that. The issue has been one of lacking art content to share. We've been rushing towards beta, which means that a lot of work has to be done across the board, and not given it's usual level of polish that we give things as we rapidly prototype the game art. You can see a lot of it on our daily streams however.
The issue comes down to that we're between a rock and a hard place development wise. There's things we don't want to spoil too badly, and there's things that we just feel will be better received in their form in the game than by just sticking them up here until we can finish designing and building on it. The Breeding Contest is a great example of that because it's really not finished, but we got enough to make it presentable.
In other cases, it's like the new Day 2 event that introduces dungeons, and will be getting the story up and running for realz. We aren't going to show that off too much ahead of time outside of the streams, because it's part of the central mystery at the heart of the events of Cloud Meadow.
Once things calm down, now that the vast URGENCY to get all of the basic systems of the game into place is calming down after these past two months, we hope to begin regular art updates again, show casing characters, events, and other fun things, as we'll have the ability to build up a backlog once again of things that are both upcoming and not absolutely story critical.