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This is the "blender" update, where I threw everything in the kitchen sink, it looks like. It makes sense, given how the whole thing came together (having to find something extra to add since the quest I worked on is at the very early stages), but it's still funny to think about. Then again, sometimes it just happens. What's important is that I made a good job (but that's for you guys to decide).

https://mega.nz/file/0JB0wQaL#4TrBsQYy5M0XudVWoecs8qvRnFwMQ2GLiKfqQxz8kcU 

Changelog:

  • Improved the outdoor maps in the countryside of Tarkas;
  • Included option to stay (or return) home in the schedule;
  • 1 new scene for Marjorie (submissive route);
  • 1 new scene with Sole and luna (party at your house in Rahib, if you bought it + nurse outfit scene if you get drunk during the party);
  • 1 new dance lesson with Sole and Luna (after the party, if you keep the gifted carillon);
  • Added Charles's final scene;
  • Added way to revert werewolf path (using a wish from Baal the dragon);
  • 1 new scene with Brianna (Zanark inn, Marintas's charm required);

Bugfixes:

  • Fixed an issue with the first pocket dimension door sealing the book if you didn't pick it up when you solved the puzzle;
  • Fixed an issue with studying at the mage guild while using the schedule (you wouldn't get moved to the correct location if you studied in the afternoon);
  • Fixed an issue with the cutscene at the end of the first temple (you wouldn't visually transform into a mouse);
  • Fixed Sole and Luna sprites not appearing during a cutscene;
  • Fixed being unable to study your spellbooks in your house in Rahib (if you bought it);
  • Fixed collision issue in the outdoor area before the first temple;

I fixed a few typos here and there as well, just for good measure. I hope you'll enjoy this version, while I enjoy my rest this weekend! ^_^


Comments

Graeme Cracker

Here to report a weird visual bug for the circus' memory game. There seem to be fragments of boxes floating around the cards.

Lunaraia

Another small question, is the Tarkus Sewers implemented yet? (I am guessing no since I can't seem to find an entrance to em anywhere)

mdqp

Thanks for letting me know. I wonder if this has been there for long, as I don't recall changing anything about it recently.

mdqp

The sewers are actually in the game! The entrance faces north (so it's not visible) but a stone arch marks the position. Edit: it's in the last map of the slums, the gray building with a black, flat roof. You are not the first person to miss it, so I should probably make it more obvious.