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This was a pretty awful week, as far as progress goes. The new event to become a werewolf is finished (there are even some optional sexy bits), but I wasted ungodly amounts of time on it, re-writing this and that until I was finally satisfied.

I also spent a significant chunk of time working on the tileset for the game's final chapter (chopping and attaching together anything I thought could be useful from various tilesets). I am still coming up a bit short for the external sections, so I am considering commissioning some stuff. I do think it's almost good, so maybe I won't have to, but we'll see. I started experimenting in some maps, to check the overall effect, so maybe I just need to persevere.

I wrote a new scene for the ponygirl path. If I play my cards right, I might end the path with another 1-2 scenes, but I'll see what people think about it.

Finally, I did some work on the short story. I expect to update the game this week, which means the short story should be ready for that as well.

Other than this, not much has happened. I tried to recover some time working the weekend, but things just didn't line up. >_<

I released the test version to the testers, so I'll devote this last week to bugfixes and last minute changes, as usual. I think this release still has some interesting stuff in it, despite the slow week, so I hope you are looking forward to it. ^_^

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