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In the early '00s, Nintendo wasn't doing particularly well. With the GameCube and the Game Boy Advance (outside of Pokemon) failing to light the world on fire, the company had no chance but to work with the hand they dealt themselves. As the Sonys and Microsofts of the world ventured into the uncharted territory of "online," Nintendo had a multiplayer solution that would result in some innovate experiences that nonetheless received plenty of scorn from consumers expecting more. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, Chris Daniel, and Nick Daniel as the crew explores the world of GameCube - Game Boy Advance Link Cable games. No additional hardware required!

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Aaron

There are times I consider getting a Switch mini solely as a Pac Man vs. device, but that's a lot to ask. I think the most obvious (and probably most important) use case for the device is interacting with Pokemon Colosseum and XD, as those two games make it possible for someone to complete the Gen III Pokedex (excluding Mythical encounters) on their own without needing to trade with lots of other people. Sure, Pokemon Box is a Pokemon Box, but the other two games actually used the GBA interface in interesting ways since they let you migrate your party into the story mode (for use in getting a Ho-Oh from Mt. Battle in Colosseum) or the competitive mode. Much more in line with what you could do in Stadium, and serving similar purposes. Half-baked in practice, perhaps, but at least you could transfer chao from SA2B to SADX and vice-versa, meaning the amount of grinding you'd do to get the chao race emblems wasn't totally egregious. While the tiny chao gardens have notable advantages, specifically the ability to get higher stat boosts out of every level-up than the GC gardens, and no passage of time for chao aging, I have to favor the pace of the original SA1 chao garden (chao lives are only a few hours of in-game time, and it's very easy to max out stats in the VMU game) and the story mode of SA2's Chao Adventure 2 game (even if it's kinda mediocre for stat raising on its own). Though you mention the GBA SP's rechargeable battery I should throw in a note for anyone viewing these ancient runes that the cable adapter both blocks off the AC adapter and isn't able to provide power for the device on its own, so you can definitely still run out of charge while using it. Which is a shame -- say what you will about the various limitations of the VMU, it's able to take power from the system to run when the batteries are dead and doesn't use up an extra controller slot!

Anonymous

Guys, I think you may have overestimated how interesting and informative it is that people made fun of you on messageboards twenty years ago. "People who liked console X made fun of console Y" isn't really valuable historical context; it is a constant. I'm old enough to remember the Sega fans and the Nintendo fans having slap-fights over Blast Processing or whatever on the Games Board on Prodigy in the early '90s.