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Nearly a decade after the last entry, Telltale Games launched Tales of Monkey Island, an episodic take on the classic adventure series—and the first installment in nearly 20 years with input from creator Ron Gilbert. And while it suffers from some of the drawbacks of Telltale's format, this five-chapter adventure game swerves away from the expected formula to deliver some truly memorable Monkey Island moments. On this episode, join Bob Mackey and Nina Matsumoto as they explore the final stop on our tour of the Monkey Island series.

And be sure to pre-order Nina's newest graphic novel, Sparks: Future Purrfect!

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Anonymous

Hi! We're Tim Powers fans, and we'd just like to let Bob know that he definitely should read "On Stranger Tides." Just to warn you beforehand, though, the book isn't a comedy at all, and it has almost nothing to do with the Pirates of the Caribbean movie that pretended to be an adaptation of it.

Bob Mackey

I started reading it very recently and am enjoying it! (But it definitely isn't a comedy in any way whatsoever...)

Anonymous

Huge agree with Nina on the land-of-the-dead segment of king's quest 6 being evocative and cool. Probably my favorite part of any adventure game - I won't spoil why, but it has one of the most clever meta twists I've ever seen in a game.

SilverHairedMiddleAgedTuxedoMask

You know it's about time we get a grimdark reboot of Monkey Island now that we have more than a decade since the last one.

Mike Mariano

Great conversation! I only played Tales in its Wii form and really liked the controls: nunchuck to move Guybrush and Wiimote to control the cursor. However the long load times and hissy audio were noticeable—I didn’t realize it until you said it that the Wii limitations affected the way they designed the game!

Anonymous

Uncharted 4 in my mind is a great example of showing a married couple interacting. Especially in chapter 17 for better and for worse where Elana truly shines.