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Well. This episode was meant to be a tie-in to this week's release of the TurboGrafx-16 mini. But then that whole "end times" thing started happening, and now the system is delayed until later this year. So instead of serving as a companion piece, this episode is now more of an appetizer.

It's a very good appetizer, however! Ray and Shane join us this week to dig into the history and legacy of the little Hudson/NEC joint venture that could. A good time will be had by all... uh, except those of you who were really counting on a timely release for the mini console, that is.

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Comments

Anonymous

Been waiting for this one!

Jared Blankenship

What a coincidence! Last night, I just finished listening to the TG16/PCE episode Ray hosted back in the 1UP days of Retronauts. I'm interested to hear whats changed!

Zachary Adams

I might've been the only kid in America who was legit disappointed to get a SNES instead of a TG16. I didn't know what anime was, not really, but I knew that my favorite cartoons looked like Turbo games and that I loved shooting games. My parents assuredly chose the better machine, but it's occupied the same nostalgia center as the Colecovision, the other console one friend had when I was a child that seemed so much cooler than the most-popular system we had.

John Simon

I haven't listened to the whole episode yet - but the Japanese vs Elsewhere market comparisons really jumped out at me. from https://necretro.org/PC_Engine: "By April 1989 the PC Engine had acquired 50% of new console sales in Japan, with 1.5 million units sold overall." The Famicom was hot stuff in 1983 but in the late 80's it's being propped up by mapper chips. PC Engine was the new kid on the block that gave Nintendo some stiff competition for a while. But the late 80's in the US was the NES's heyday with Nintendo becoming monopolistic.

Eric Plunk

Turbografx Works when Jeremy?

Anonymous

The Turbo-Grafx 16 was the first system I ever owned, I think because my Dad was lead to believe it was brand new and start of the art at its launch. I very faintly remember the electronics store had an aisle of demo units for it, I'm guessing because they stocked NEC TVs and stocked up on the game systems, and that probably persuaded him. My most enduring game memories are spinning Bonk like crazy using the built-in turbo controls and the pixelated blood-curdling death scream of the guy in Ninja Spirit, which scared the crap out of me.

Anonymous

Looks like some of them are still shipping tomorrow? Anyone from the states have one that didn't get delayed? The addendum to the press release was confusing.

Aaron

I didn't order a PC Engine let alone expect to receive one this week, but I *did* just pick up a DE-10 nano board, so now's the perfect time to (re?)visit the TG-16 library

littleterr0r

Please interview Johnny Turbo.

retronauts

Serious answer: We were supposed to record an episode with him at Portland 2017, but he was a no-show.

Anonymous

The Turbografx was always an intriguing console for this NES kid. I remember walking through the video game aisles at Toys R Us and marveling at the next gen duo of TG-16 and Sega Genesis. It's a miracle that Konami is producing PC Engine minis and I, for one, am very eagerly anticipating my CoreGrafx variant..