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Jeremy: Let us take you back to a better time. A kinder time. A time with handheld video games systems had two screens, and expected players to have two brains in order to deal with the wildly different things taking place on each screen. OK, well, that really only describes one game if we're being honest: Square Enix's The World Ends With You. Take a deep dive into a game that went deep into the youth trends and social malaise of Japan circa 2008, told by people who lived that life to varying degrees—from Kat Bailey, someone who lived in Japan at the time and hung out at all the locales featured in the game, to Stuart Gipp, who only knows Japan as the source of that vile rot known as anime. Despite our different perspectives and experiences, we all agree on one thing: This game rules. Actually, two things. The soundtrack rules even harder.

(Note that we recorded this a few days before NIS America announced a collaboration project for Reynatis and NEO, so you can kindly ignore our lamentations that no one remembers NEO. You should be used to this sort of thing by now: We mention a property for which there's been no action or movement for years, and before we hit publish, it suddenly becomes news again.)

Art by Greg Melo; edits by Greg Leahy.

  • 09:59 - It's So Wonderful

  • 20:04 - Twister

  • 30:33 - Long Dream

  • 39:11 - Calling (Nintendo DS in-game ver.)

  • 49:41 - Calling (5th Anniversary Live ver.) | OWARI-HAJIMARI (JPN)

  • 57:13 - Hybrid

  • 1:09:44 - Someday

  • 1:18:45 - Underground

  • 1:29:20 - Give Me All Your Love

  • 1:38:06 - It Is Fashionable

  • 1:47:38 - Transformation

  • Closing - Calling (TWEWY acoustic ver.) (Selections were drawn from the 2007-8 LP/EP soundtrack releases unless otherwise stated)

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Comments

CapNChris

I loved hearing Kat on this episode! Never heard of this game before, but I hope I can pick it up at some point. I'm curious to ask, what books are the disaffected youth of Japan reading these days? I've read Osamu Dazai and I could understand his popularity with disaffected Japanese youth, but I imagine someone else must have written something impactful in the last seventy years, but I don't know enough about contemporary Japanese society or literature to answer that question. Maybe a simpler related question would be, are there any post-war literary depictions of disaffected Japanese youth that anyone would recommend?

Jose

The novels of Kenzaburo Oe like "A Personal Matter" are pretty good abd Norwegian Wood by Haruki Murakami captures that disillusioned individual perspective. And people do not usually think about this one but "Battle Royale" is pretty relevant as well, since it was inspired by the post-WWII protests that arose as a result of the US establishing military bases in the area right after the really fascist regime that Japan had.

PurpleComet

There really hasn't been nothing like TWEWY before or since. It's distinct style, soundtrack and battle system drew me in instantly. By far my favorite character is Joshua. He's such a little prick and it's fun to watch him mess with Neku. Square Enix did a poor job of promoting Neo: TWEWY. I also felt it should've been priced lower. The characters run around the same 10-12 environments the entire game and while most dialogue is voice acted, the production values are far below a Final Fantasy or Dragon Quest. Nevertheless I had a good time with the game and enjoyed spending more time with in that world. Maybe we can get a new Chrono Trigger game now.