Lorain developing news, old animation with new features (Patreon)
Content
Hello guys!
Long story shorts:
- Lorain with first type of ero module will be at July 10-12
- I reworked 1 year old animation, now it have some new features which I tried for the first time, but after this I can use them in current and future projects
Link to the animation with Miruko - v2 ZIP
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And here additional information for those guys who believe in me
Guys, thank to you all that you still here, that you still supporting me, even after there were no posts for almost 2 months
Thank you that you still believe in me!
About what happened
I got something like a creative crisis and everything went very slowly, I think that it is.
And with my procrastination this finished like this - I draw and animate something, but it goes too slow, watching at days which I spent, trying to do much more, get more stuff to do, and again and again, I think wanted to impress you, tried to make a lot of things at once, but this all just started to stockpile around, until one day I was just can't draw or animate anything...
But anyway I do something, not so much how I want (
So let's summary what I have done during this months:
Lorain:
Improvement in ice zombie girl attack
Rework of electrical trap (yes, again)
Bosses Twins (just few things with twin girl was left)
Added main weapons for battle vs Ice Wyrm!
I done hp bar for boss fights
Oh! I finally find fix for this bug which pursues me already for 7 months!
When you jump to wall and off the wall sometimes here appears 1 excess frame...
This is so annoying!
GRWRAAAARWR!!
(Yes, this is the same problem, with this frame)
Oh! I decide to do animations with path transforms! They looks pretty nice!
And I started some animations which I decide to delete from Lorain earlier, so maybe some animations with monsters which you wait will be returned ^^
And big tileset of skychain temple
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Rumi Usagiyama V2:
- Move to new version of Unity (It forced me to upgrade version and during transition from one version to other many stuff crushed and I spend some time to reupload animation and to redo some UI elements
Rework of old animations:
+ Dynamic and variations of movements in animations speed1, speed2, speed3 (2, 3, 2 movements)
+ Additional face emotions for animations
+ A bit graphical fixes in sprites of some body parts (5 parts - pussy, butt, body, boobs right and left)
+ Rework some clippings (pussy, eyes)
they looks not very nice before -.-
Also animation now in x2 quality! I founded what pixelazes them!
+ Rework eye blink VFX animation in pose 1 (fix bugs in 4 animations + 1 vfx animation)
- Added second pose (+30 sprites, +8 animations)
(Seriously, there are a lots of them)
- Added naked outfit (only stockings left) - for animation of pose 1 - 3 pictures, and for animation of pose 2 - 4
- Added uniform - for animation of pose 1 - 7 pictures, and for animation of pose 2 - 8
- Little costume rework
- Added aditional sprites for liquids and other important things (9 sprites)
- Cum animation improved
- Rework of boobs movements
- Added possibility to clicking on boobs for animation (even not in manual mode, but only in first pose)
I founded ways how to animate boobies in better way:
I find some ways how I can do it all with just IK bones
(but of course much things was done much more easier:)
Amount of animations before the upgrade:
5 + 2 (2 of it is for VFX like moving dust on background and eyes blink)
After upgrade here is
17 + 10 (10 for VFX - dust moving, eyes blink, boobs clicking, for liquids, for mouth animation for moans and etc.)
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Why I rework old animation with Rumi?
Firstly of course I wanted to get to hype train about her, but I SOOO late (*sob*)
And second reason that I can try new features which I long time ago wanted to test, but I can't test them in Lorain, only in the next game after she and in single animations, like Rumi
-There I tested and found new ways to make IK bones for titties (This thing I can use in any project)
-Thing to control character by the mouse just by dragging the bones (But I spend on this shit 5 days, this stuff won't want to work at all! But anyway I find something that I can use, you can check it in new animation with Miruko ^~)
-Mixing of layers with alpha channel - this is amazing stuff! Now I can do animations even better!
So, maybe if I was not so fast to get into this damn train with Rumi maybe I can get in it with girls from Helltaker ^^ Do you guys like them? ^~
I think I will make poll to chose who to draw...
Also I want to practise more blowjob and titfuck animations (I know that you loves it ^~) , so, I think they will be done with this type of animations
And again, sorry guys that I not posted anything here near to 2 months, hope in this post will be enough stuff for you, at least a half
Thanks guys for your patience
And thank to all of you who still here with me
Also I think to make challenge for me, to make posts every 2-3 days
But I will start after 5 July because I really need to rest, I worked without sleep over last 2.5 days to finally finish this Miruko animation, so one-two days I want to rest
So guys, have a nice day! ^^
And try to make Miruko cum ^~