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Happy New Year!

And here is Lorain v0.70!
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Upd 01.01.2020 - hotfix v0.71:

Link to ZIP with fixed version v0.71

In this version:

- New location - Snow Spike (4 levels) (without bosses)

- New 3 monsters with ero: fluffy, ice bot, laboratory trap, 1 without ero - ice zombie girl

- New mechanics of ice


- New mechanics: Over Power mode

- Acceleration platform (jumping platform)

- Gallery finally works (Crystals collecting now become important )

- Now you can scrolling in gallery!! (But at this moment only in gallery) 

- Reworked tiles of ice biome, also added some decoration objects

- Improved air maneuver mechanics (now Lora should change animation according on her speed in air), also Air mobility increased from 3 to 5 (tell me how it feels now, better?^^)

- Added Lora freezing mechanincs

- Changed size of dialogue window and in-dialogue pictures of characters

- Now dialogues can be skipped by "skip>>>" button, and now to go to next text panel in dialogue you not need to push "next>" button, you just can click anywhere!

- Bit improvements in laboratory tiles, also few new decoration objects for laboratory

- Now slime boss normally attack players
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If you get some bugs write it here or in my private messages, I will fix it as soon as possible!

Also guys who still can't launch the game since v0.68, if with this version you will still have your problem, write private message to me! I will create special version to you that 100% should launches.

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I made a lots ^^
But I bit late with this update, but still think you will be happy!~ ^^

Happy New Year to you All !! ^^


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Hotfix v0.71! 

Fixed:

- Bug with colliders ignoring, it happens because my script disables checkboxes with colliding after launching ero animation with slime / gravBot / security starts

- Bug with grabber traps, it happens because they not ignore walls, but stays slightly inside in the tiles, so they not works because ray wont go through walls, now I disabled this function, they have perfectly xray sensors now ^^  

- Bug with dash disabling, it happens because event after boss dialogue when Lora gets dash is temporary, to allow player restart dialogue with boss after defeating by him, but I just forgot add unlocking dash for always after you killing the boss ^^" So, now all people who enters Ice Location will get dash! ^~ (because to enter Ice you need to beat slime boss, I think it will be fair enough ^^) 

Files

Comments

friendship+

I wish it your all too, and thanks for the next version :)

LFARE

Happy new year! Thanks for the demo. I think I've found two possible bugs:

LFARE

1. Lorain become invincible after she was caught by an enemy. 2. I can't use dash in the second level so I'm not able to reach the platform after the first gate. I'm not sure if it's caused by the former save file I used...

Trishali

I'm getting the same issue. Also, in the gallery Lorain doesn't interact with the summoned creatures.

Octopussy

I think this issue with gallery is by the same reason, something works wrong after ero animation finishing, I will fix it today Also I think not all grabber traps works correctly? And invicibility after Lora was caught by an enemy, I will fix this all today ^~

Octopussy

Updated to v0.71! - Bug with ero because my script disables checkboxes with colliding after ero animation with slime / gravBot / security starts~ done - Bug with grabber traps because they not ignore walls, but stays slightly inside in the tiles, so they not works because ray wont go through walls, now I disabled this function, they have perfectly xray sensors now ^^ ~ done - Bug with dash disabling is because event after boss dialogue when Lora gets dash is temporary, to allow player restart dialogue with boss after defeating by him, but I just forgot add unlocking dash for always after you killing the boss ^^" So, now all people who enters Ice Location will get dash! ^~ (because to enter Ice you need to beat slime boss, I think it will be fair enough ^^)~ done

StoneLu

is it normal, that i cant open the link?

StoneLu

what i mean is, that there is nothing on this link. did you delete it?

Octopussy

not, it's not normal, I checked and it really broken, I reload again now

Octopussy

I would not know that the link does not work if you did not write about it, thanks! ^^

Stealth_Meister

The gallery monsters don't work. They spawn, but only security grabs the girl

Octopussy

It still happens even in v0.71? I will check this issue again. You can try reload the game and spawn other mobs first, problem was with security, grav bot and slime, after their ero animation other monster colliders won't work, this was should been fixed already, I will check it again

Stealth_Meister

Is this 0.71? Thought this was 0.70. Anyways. Sometimes it starts out with them working. But after a little while, the monsters will stop. They’ll try to grab her, but nothing will happen.

pz15298

The game file is marked by my symantec endpoint protection as infected :( I think symantec is probably mistaken. I can run the older version (v0.68) just fine though.

Octopussy

It's already updated with few fixes to v0.71 and if your issue still in game then it will be 0.72, anyway I can't reproduce your issue in 0.71, all works normally for me, nothing stopped, all animations starts, Lora always taken by mobs, I even tried it with special old save, but all works, do you sure that you tried it in v0.71? If yes can you write what do you exactly do to make this bug?

Bob Morane

Great, but I think gameplay-wise the new levels are far too easy. I think you should consider spawning at least 2x-3x more enemies in the new levels, because they are very easy to dodge 1 on 1

DuckMannnn

Are you planning to add more humanoid enemies in the future?

Octopussy

Sometimes antiviruses block my games, sometimes they don’t block, for example, for me on 3 machines, on their antiviruses the game does not block - avast, eset nod, dr. web, and those other who blocked it wrote that the antivirus blocked because of the "rare file" (because only few people have launched already new game file in the world at this moment)

Octopussy

For this game will not be additional animations except animations what was already done (but maybe later if many people will want it I will add animations with those enemies who not have ero scenes, like ice girl and android girl) And about which humanoid enemies you want to know? humanoid type enemies which planned in the game is: Security - added, have ero with Lora Satyr M - added, have ero with Lora and with Satyr F Sword girl - added, have ero with grav bot Ice girl - added, mob without ero Satyr F - queue, have ero with Lora and with Satyr M Gargoule - queue, have ero with Satyr M Minotourus - queue, have ero with Lora Lamia - queue, have ero with slime Android - queue, mob without ero Also bosses "Twins" will have their fullscreen ero scene with Lora

Octopussy

It become easier than magma location? T^T But... the grabbers, casted ice pillars from ice zombie girls, frozen shots from ice bots, also here should been lot's of problems with ice I made levels smaller as how people ask, also I make smaller amount of levels, so maybe this is the reason?

Bob Morane

New level size is very good, it feels large but quick to parkour. I also like the "very large cavern" design of this new level, it truly feels unique and different from the first level. Hopefully you'll find new ideas for the remaining levels. However dodging the enemies is very easy even with average reflexes. Despite the traps I managed to pass all the level getting hit at most 1-2 times, the ice girl attack surprised me once but that's all I remember. Maybe you can improve speed of other guys ? But easy solution would be to just add more enemies a bit everywhere, like you did in the sort of pit in one of the levels with bot traps.

Juffo78

I can not outrun this damn magma boss. Most annoying part: Lorain wonders, how to kill that guy. I have to use the mouse to close the window. So I end up falling into spikes or an enemy and it kills me in the end. While checkpoints would be awesome, it would be okay, if I could close a window with the Keyboard.

Octopussy

I think I can do something with that, dialogue window during flying over the spikes looks really pretty bad for me too, so I will fix it, maybe it will launches at beginning of the level, or when you will enter the safe place at left platform, anyway, until I do this dialogue fix you can try to recover costume energy by F button (boss can't attack you in some places where he can't out), also don't forget to use your dashing ability! ^~ Also how I writed in earlier posts I count that this boss and all this "Magma boss run" will takes near to 4 minutes (I can run through it just for 3m 17s), but this if you run from last level to first to the dehydration station, often you just die at 5 or 4 levels, I count that players can takes near to 3-6 attempts to complete this run, but still I not have enough testing information, just only what I can do by myself and info from my few friends, so! Try again, I believe in you! You can complete this "Magma boss run"! ^^ But if you meet bugs like this dialogue over the spikes - write about it to me ^~

Juffo78

Thank you for the encouragement. I managed it, now. Played the other levels a couple of times to plan my way back. I ran into an other problem later: I got stuck in the overcharge mode and can not change back. Restarting the level does not help. Is it a bug, or a feature ;-)?

Aigistp

hmm last level of ice and nothing to do ? can someone explain if i miss something?

Octopussy

it's a feature ;) but at this moment you have cheat button at left side to decrease overcharge state to 50%

Aigistp

Thx