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Here is version 0.68 - link to ZIP

In this version was added
- 6 New dialogue sprites for Lora (and +4 with small differences)
- Boss chamber BG
- Dehydration station in level 1
- Slime ero animation
- Stumper ero animation

Because of few bugs suddenly for me I was can't finish boss for this 2 days delay, so I not want to delay anymore, I put new build here without boss, I will finish him until 31 october, but you will have possibility to check other changes now! ^^
in version of 0.69 at 31 october will be "bossfight"

Also here can be situation when you jump at the place from where you can't get out, I added teleportation to "safe zone" by "R" button, I will delete it after first release

Another bugfixes and changes:
-Few fixes in ero animations during simple playing (they was played with bad timings)
-Fixed fire pit shadow
-Fixed doors at location 5, puzzle not unlocked them
-Fixed fire traps timings
-Fixed trap press timings
-Fixed problems with some traps
-Fixed placement of ~20 enemies
-Many hard places changed to easier one, now game will be easier at magma zone
-Fixed problems with annoying climbing to places of 1 tile height
-Added speed limit of Y to Lora, to make game more easier and comfortable to control
-Increased and improved climbing range
-Puzzle nodes now will rotates by 45 degrees
-Fixed collider of gravbot
-Fixed collider of satyr
-Added AI to ancient eye
-Added AI to satyr
-Added AI to swordgirl
-Swordgirls moved to wind location by reason of plot
-Added AI to stomper
-Added AI to slime
-Added minimap by "M"
-Game menu by "ESC"
-Defeat screen now can be skipped by click
-changed blue loading screens to black and added question about exit to main menu from map menu
-Fixed Lora "get hit" animation
-Added icon
-Added custom cursor

Files

Comments

Matthias Zimmermann

does anybodly else just get an error message when starting?

Matthias Zimmermann

https://gyazo.com/8d5e09398cffc7a0eada81074a06a7c9 https://gyazo.com/b340864974df4931d82ffcb92d2fb512

Bob Morane

I think all the changes you made are very good. Two possible bugs: - The new animations look too big compared to the old ones, especially slime one. Should probably rescale them smaller - This piece of puzzle is very difficult to activate: https://imgur.com/a/6tPnT3L Also the "R" button should reset your health because otherwise there's no reason to use it instead of just restarting from the menu.

Daniel VanAlsburg

Can’t get out of the magma zone after getting dash ability. R just sends me to safe zone I was last at. Can’t jump through that gap and can’t dash through it and she won’t climb up the tile. Still good though.

Crimsle

I have this problem as well. I've tried to find a solution online, but nothing seems to fix it. =/

Octopussy

Because you have not killed the boss, and boss is simply not yet implemented, I noted it in post ^~ Anyway next zone not finished yet too Please wait a bit, I already trying to finish the boss, I hope I will able to finish him tomorrow, or day after, It is almost completely finished, I just have to finish some improvements in its AI

Erik

Unable to go backwards after getting dash. There is no other possible exit / entrance to go back to lvl 4*. Unsure if I'm missing a special way to use dash or just blind.. =/

Octopussy

Good that you noted that problem was at location 5, I already fix the problem, in v.0.69 it will have enough place to jump over, it happens because of changing of climbing mechanics, I thought I fixed all places where player can stuck, but I miss this place near exit from location 5 to 4

Octopussy

I will think what I can do with it, but at this moment I not found any solutions from my side, from what OS you tried to launch the game? windows 7, 8, 10?

Octopussy

I think you mention place near to exit from 5 to 4 level at magma 5 which mentioned by Erik below, right? If yes then it will be fixed in v0.69

Lokas

I want to ask if there is a gallery on the game and how to get access to it? and thanks.

Octopussy

it will be in version v0.71 or later, room for it was done (you can get in by clicking on big blue crystal in level selection menu), but enemies spawning and despawning not implemented yet, only room for gallery