Dev News - Lorain (Patreon)
Content
Ero animations for all traps has been finished
And now was left only three ero animations, it is animation with mob - "stomper"
This:
With "possessed water", how you can see water is already in process
And with "green slime", but I not have concept for it yet, because I already have many earlier concepts and even I have old animation for it, but anyway I will rework all this
Something very old, with super old version of lora^^
Old concept with slimy trap
Concept with big slime
And few other concepts with slimy creatures, so I will find what will fits better ^^
Maybe I will create poll for that ~
Animations was finished for 4 traps
3 for wall tentacles - when Lora jump into it they will start their animations according on where they was placed - side wall, up or down
and one for laboratory trap
I attach recorded examples here but some of them weight 50 mb so they can take long time to loading, also I attach all this to this post
tentacle trap side:
tentacle trap up:
tentacle trap down:
lab trap:
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Also about progress in programming part
I finished puzzles! Hooray! Now it all working as like as I want, they will be used to make player walkthrough more challenging, for example they have timer to open the door on other side of location and you need to click button and rush as fast as you can to turn all segments in right way to open it, or you should try again
And currently I working with camera trying to find right way to make it more comfortable, want to care about your eyes ~<3 ^~
Still working on this
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And little note about animations, why is the only 3 animations left
Yes, as I said to patrons of "Legendary Hero" tier in poll - I wanted to make on release only static pictures with boss scenes, but I asked if they want that I can make they animated, but during 1.5-2 months after release, so I will start next project after I finish this big boss animations, but release will be with static pictures at first
So, we was near to be fully done ^^