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Some spooooky things to you! ^~

Link to loop animation: SWF, GIF, Folder



I think that in next time animations will be created in Unity (how I trying now with Rumi Usagiyama), because creating they in flash takes very much time of waiting (render 260 images from spine and import them to flash takes a lot of time) and after waiting we have only 50% quality of original image ^^"

So all next animations will be created in Unity! ^^


News:
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Rumi will be finished during a week ^~
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News about Amour:
-Added sfx of stasis wall (And a sfx for teleporting enemies behind the wall)
-Added sfx of character appear on level
-Added some gravity for arrows
-Reworked locations and levels system
-Bit improvements in AI
-Lizard now can defend himself
-Bit improvements in UI and menu interface
-Reworking some stats of enemies
-Improvements and changings in damaging system
-Gallery interface
-Better gallery integration

At current moment I working on special effects of weapons (like fire-love bullets for pistol)
After fixing some bugs that I'm working on now, a new version will be posted, near a week too~
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News about Lorain:
Work will be continue after finishing the Amour, but this is not too long time, Amour not hard project, so near a 1-1.5 month it will be finished, as I said, Amour should have been completed earlier (I planned it like surprise!! T^T) but because of the problems that occurred, we now have only one programmer - me, so it will take a little more time, especially to restore what ALREADY had to be done, but looking at how many people like my games, I will try to do everything as fast as I can! Thanks you for your support! ^^

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News about Tower:

International version:
In the list after everything becomes easier with other projects

Extra tower animations:
In schedule after I start work with Lorain

Files

Comments

Michael Laws

That spooky song rocks lol

Piro

Happy Halloween!