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The process for this one is pretty straight-forward. The client specified that Urbosa to be in this pose, so I just need to design the Vah Naboris divine beast as the top part.

First, I would the rough sketch drawing on how I want it to look like. Then I create the 3D blocking just to undertstand the shapes and structure more. I didn't create a proper 3D model because I'm still new to 3D + don't want to spend too much time on just the blocking part. The goal with 3D in this case was just for me to have a clear understanding of the shapes and structures that I will draw.

Then I export the rendered image into Clip Studio Paint and use it as drawing reference as well as lighting reference when I got to the coloring part.

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Aidenke

The concept is awesome, and the build-up with the program really looks like a great base to make the creative process easier. Another really cool concept as she's in quite a fun situation! :D

FrogtieFirbolg

Aaaaa! That's fantastic and I'm speechless. Such a good idea!